Search found 6 matches
- Sat Dec 28, 2019 2:48 pm
- Forum: News
- Topic: Friday Facts #327 - 2020 Vision
- Replies: 128
- Views: 59184
Re: Friday Facts #327 - 2020 Vision
That said, I would have liked more explanation on the new tutorials and what exactly made them so problematic relative to the old ones; the FFF is rather vague and rather brief, only a single sentence mentioning "breaking progression". There were more problems, but these are those that ca...
- Fri Aug 09, 2019 3:02 pm
- Forum: News
- Topic: Friday Facts #306 - Experimental Demo
- Replies: 155
- Views: 68350
Re: Friday Facts #306 - Experimental Demo
In the old campaign, "A New Hope" level 2 the player discovers a large base that has been decimated by biters. I remember that this was the level that my imagination really kicked into high gear. I think that without that glimpse into the future I might not have had the curiosity to conti...
- Wed Aug 07, 2019 8:21 pm
- Forum: News
- Topic: Friday Facts #306 - Experimental Demo
- Replies: 155
- Views: 68350
Re: Friday Facts #306 - Experimental Demo
In the old campaign, "A New Hope" level 2 the player discovers a large base that has been decimated by biters. I remember that this was the level that my imagination really kicked into high gear. I think that without that glimpse into the future I might not have had the curiosity to conti...
- Sat Aug 03, 2019 11:23 am
- Forum: News
- Topic: Friday Facts #306 - Experimental Demo
- Replies: 155
- Views: 68350
Re: Friday Facts #306 - Experimental Demo
Played only until the evacuation, but here my impressions anyway: Compilatron: He is way to fast in my opinion. This already bothered me when I played a bit of the new campaign/tutorial when it came out some time ago (2 months ago or so?) and it is still the same issue. If as a new player you try to...
- Wed May 09, 2018 1:23 pm
- Forum: News
- Topic: Friday Facts #241 - New player experience
- Replies: 117
- Views: 51389
Re: Friday Facts #241 - New player experience
Here my feedback to the campaign/tutorial: (what I remeber from my own expeirence with it, was pre steam release): The part where you rebuild the partially destroyed factory was most usefull I think. This allowed to show me how it could be done and I used that help gladly and there were some "o...
- Sat Dec 02, 2017 10:27 pm
- Forum: News
- Topic: Friday Facts #219 - Cliffs
- Replies: 191
- Views: 94194
Re: Friday Facts #219 - Cliffs
Hey Factorio community :) Since we are talking about terrain I have several ideas: If different terrain has more effect on gameplay and not only visually this would reward exploring even more. Why don't you make several resources more frequent in one biome than the other? For example more coal or mo...