Search found 4 matches
- Sat Jan 06, 2018 10:51 pm
- Forum: Ideas and Suggestions
- Topic: Ground bots
- Replies: 1
- Views: 1039
Ground bots
TL;DR Transport system for multiple low deliveries. What ? New transport system with new mechanic similiar to Turing machine. On concrete we can draw bot paths with some signs. For any bot we can write primitive program. Each line of program contains sign name and command. For example (see picture)...
- Wed Dec 27, 2017 8:17 pm
- Forum: General discussion
- Topic: 0.16 Map generation Feedback
- Replies: 210
- Views: 112783
Re: 0.16 Map generation Feedback
Copper has been made rarer in comparison to iron because - at least with non-expensive recipes - you need less of it. Might be that plus some randomness https://www.factorio.com/blog/post/fff-217 From changelog list: "There is 1.49 times more iron on the map." My map contains 10M of coppe...
- Wed Dec 27, 2017 8:00 pm
- Forum: General discussion
- Topic: 0.16 Map generation Feedback
- Replies: 210
- Views: 112783
Re: 0.16 Map generation Feedback
Hi. In 0.16.7 version map generator has strange behavior. I use "railworld" setting with small differences. Sometimes map has no cliffs at all (with normal cliffs setting). Sometimes resources are inadequately rare. For example, this map has normal distribution of iron, and extremely law d...
- Sat Dec 02, 2017 7:25 pm
- Forum: News
- Topic: Friday Facts #219 - Cliffs
- Replies: 191
- Views: 94200
Re: Friday Facts #219 - Cliffs
New terrain with cliffs looks great!
P.S. My association
P.S. My association