I think the main issue is, you can have 1 thousand of robots inside same square, you just need to go around this by limiting the number of robots inside same square.
This will limit the amount of robots can be over chest and limit the input or output amount.
Side effect of this is, chaos when have ...
Search found 2 matches
- Sat Jan 20, 2018 11:05 pm
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 496616
- Mon Nov 27, 2017 10:59 am
- Forum: News
- Topic: Friday Facts #218 - Import bpy, Export player
- Replies: 67
- Views: 41026
Re: Friday Facts #218 - Import bpy, Export player
The interaction with razor keyboard is cool. But the best is get any connection with an arduino.
Ok, I don't mean suport for arduino, but some port/gate/whateveryouwanttocall that allow get information from de game like, health, shield, speed of player, etc. And even some inputs, like choose weapon ...
Ok, I don't mean suport for arduino, but some port/gate/whateveryouwanttocall that allow get information from de game like, health, shield, speed of player, etc. And even some inputs, like choose weapon ...