In order to detect the presence of the player in a train, I suggest that "a player is on the train" could/should be included in the circuit network output by a train stop.
The circuit network output for a train stop can currently be configured to output the contents of the wagons. It would be ...
Search found 3 matches
- Sat Nov 25, 2017 1:42 pm
- Forum: Ideas and Suggestions
- Topic: train stop circuit network 'contents' should include player
- Replies: 7
- Views: 4862
- Sat Nov 25, 2017 1:24 pm
- Forum: Pending
- Topic: [0.15.38] desync
- Replies: 3
- Views: 1669
- Sat Nov 25, 2017 11:51 am
- Forum: Pending
- Topic: [0.15.38] desync
- Replies: 3
- Views: 1669
[0.15.38] desync
Yesterday we experienced multiple desyncs, playing multiplayer on LAN with my son
- late-stage world (most of the achievements)
- server is Linux, client is macos, on LAN
- have never had desyncs before
- both server & client 0.15.38 (updated at startup from 0.15.38)
- rail world
- no mods
what was ...
- late-stage world (most of the achievements)
- server is Linux, client is macos, on LAN
- have never had desyncs before
- both server & client 0.15.38 (updated at startup from 0.15.38)
- rail world
- no mods
what was ...