Search found 3 matches
- Sun Nov 26, 2017 10:59 am
- Forum: Bob's mods
- Topic: Question about respawning specific bob-ores
- Replies: 3
- Views: 3881
Re: Question about respawning specific bob-ores
Thank you so much for the reply kind sir. Indeed the bobores commands don't work because of RSO. I tried calling : /c remote.call("RSO", "regenerate") instead of /c remote.call("RSO", "regenerate", true) I'm not sure what the true argument means but this did w...
- Fri Nov 24, 2017 11:35 am
- Forum: Bob's mods
- Topic: Feedback
- Replies: 361
- Views: 140628
Re: Feedback
My idea on "balancing" the higher tiers of things is to add a setting (slidebar?) for each item that has more than 1 tier in the mod settings. This way if someone likes to go all the way to the highest tier of a specific item, it is that way by default. If someone thinks modules are OP and...
- Fri Nov 24, 2017 11:26 am
- Forum: Bob's mods
- Topic: Question about respawning specific bob-ores
- Replies: 3
- Views: 3881
Question about respawning specific bob-ores
Hello fellow Factorians :) I come to this forum in order to find a solution to a problem that troubled me for a while: Context: I recently started a bob's mods play-through (currently about 32 hours in) with RSO and a couple of QoL mods, I used default/ medium settings on everything (basically I did...