20,000 hours in and I thought I would report my first bug.
Game crashed on auto-save
Search found 9 matches
- Thu Apr 15, 2021 11:52 pm
- Forum: 1 / 0 magic
- Topic: [1.1.30] Crash on saving (ItemStack::save)
- Replies: 1
- Views: 1111
- Thu Feb 18, 2021 3:15 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1384684
Re: Development and Discussion
Re gardens. I only looked at Bio Industries (beyond wood production) in the last two days. After poring over FNEI and "What is it really used for" for a day, I concluded that the first level of gardens is, indeed, a garden dump I concluded that you need to do the first bit of research by h...
- Tue Feb 25, 2020 9:52 pm
- Forum: Mods
- Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
- Replies: 502
- Views: 320458
Re: [MOD 0.18] Orbital Ion Cannon 1.8.0
Getting same issue with 18.9. Hard to change my biter strategy on 1000+ hour game to go back to artillery. Hopefully a fix will come soon.
- Fri May 24, 2019 12:13 am
- Forum: Mods
- Topic: [MOD 0.13] Big Bags - more space in your bags
- Replies: 205
- Views: 123514
Re: [MOD 0.13] Big Bags - more space in your bags
Weirdly, this started loading again. I didn't update the game beyond 17.42. (At time of writing, this was current version.) Note, Bob's plates would not load either and I did not load an update for that. However I did update Angel's smelting and it all came back to life. I can only assume a link the...
- Thu May 23, 2019 2:53 am
- Forum: Mods
- Topic: [MOD 0.13] Big Bags - more space in your bags
- Replies: 205
- Views: 123514
Re: [MOD 0.13] Big Bags - more space in your bags
Looks like the author has not updated in 2 months. This new incompatibility looks a touch harder than just renaming an entity. Does anyone have time to look at it?
Thank you.
Thank you.
- Wed May 22, 2019 9:41 pm
- Forum: Mods
- Topic: [MOD 0.13] Big Bags - more space in your bags
- Replies: 205
- Views: 123514
Re: [MOD 0.13] Big Bags - more space in your bags
and it is has been broken by 17.42 again.
Oh well! Maybe time to find a life outside Factorio….Who am I kidding?
Oh well! Maybe time to find a life outside Factorio….Who am I kidding?
- Sun May 12, 2019 6:50 am
- Forum: Mods
- Topic: [MOD 0.13] Big Bags - more space in your bags
- Replies: 205
- Views: 123514
Re: [MOD 0.13] Big Bags - more space in your bags
Awesome. Thank you!
48 straight days of one game (all Bobs, Angels and SpaceX) is now working.
48 straight days of one game (all Bobs, Angels and SpaceX) is now working.
- Fri May 10, 2019 11:06 pm
- Forum: Mods
- Topic: [MOD 0.13] Big Bags - more space in your bags
- Replies: 205
- Views: 123514
Re: [MOD 0.13] Big Bags - more space in your bags
Update to 17.38 and the mod will not load. (This was broken in 17.37 as well.)
some error concerning trying to index Player.
some error concerning trying to index Player.
- Tue Apr 02, 2019 7:52 am
- Forum: Resolved Problems and Bugs
- Topic: Adding an Empty 'fluid_boxes' key resolves non-rotating Assembling Machines
- Replies: 8
- Views: 3591
Re: Adding an Empty 'fluid_boxes' key resolves non-rotating Assembling Machines
Not sure if this is related and may be a question for Angel but changing the recipie to a floatation device in Angel's rotates the device 180 degrees. This also happens with other fluid items in Angels. This is unexpected behaviour, of course. This means a blueprint I create (300 flotation devices) ...