Search found 7 matches

by acidfire52
Thu Dec 21, 2017 11:49 pm
Forum: Resolved Problems and Bugs
Topic: [16.4] Biters do not attack after converting from 0.15 save
Replies: 10
Views: 3463

Re: [16.4] Biters do not attack after converting from 0.15 save

was just coming here to say i think they fixed it :)
by acidfire52
Thu Dec 21, 2017 8:33 pm
Forum: Resolved Problems and Bugs
Topic: [16.4] Biters do not attack after converting from 0.15 save
Replies: 10
Views: 3463

Re: [16.4] Biters do not attack after converting from 0.15 save

I do not think it is only in 15 saves, though i am seeing that issue.
I started a new world in 16 and seeing the same large congregating and not attacking even right next to a huge smelting station.
They do not see to attack the same anymore.
by acidfire52
Fri Nov 10, 2017 7:06 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Tochs Automatic Factory Kit mk.2
Replies: 19
Views: 18675

Re: Tochs Automatic Factory Kit mk.2

Thanks Toch, i look forward to the tour and saves. Looks like a lot of fun to play with.
by acidfire52
Wed Nov 01, 2017 2:43 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Tochs Automatic Factory Kit mk.2
Replies: 19
Views: 18675

Re: Tochs Automatic Factory Kit mk.2

That looks awesome.
Any chance of getting the initial blueprints?

AcidFire
by acidfire52
Tue Oct 31, 2017 1:08 pm
Forum: Modding help
Topic: Resource patch scanning
Replies: 2
Views: 1260

Re: Resource patch scanning

Thanks DaveMcW,
Thant gives me something to go on. Sure i will be posting back as i move forward. :)

AcidFire
by acidfire52
Mon Oct 30, 2017 11:49 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: GreyGoo Mk I: A self-expanding factory
Replies: 159
Views: 151613

Re: GreyGoo Mk I: A self-expanding factory

Hey Nifty, have a question about resource detection. How were you detecting if mine able resources were there to place the blueprints?

Thanks
by acidfire52
Mon Oct 30, 2017 2:46 pm
Forum: Modding help
Topic: Resource patch scanning
Replies: 2
Views: 1260

Resource patch scanning

Hi all, am new to factorio modding and have set myself i large goal. Want to know if it is possible first. I want to create an automated resource scanning mod that can output resource type and location via a modded radar maybe. Is there login in the game for me to even do this? I found resource read...

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