https://mods.factorio.com/mod/BuilderBotStart
https://mods.factorio.com/mod/SchallStartingTech
https://mods.factorio.com/mod/SchallStartingInventory
Search found 55 matches
- Wed Sep 25, 2019 11:09 pm
- Forum: Gameplay Help
- Topic: Quick Start with robots
- Replies: 4
- Views: 3188
- Mon Sep 02, 2019 9:39 am
- Forum: Desyncs with mods
- Topic: Desync After switching hosts
- Replies: 0
- Views: 1311
Desync After switching hosts
So, we have a big 200h heavy modded B&A+others save, first desync, we didn't had poblems on this save, and other modded saves, until just that one recently. So i was a host of the game, and my mate wanted to switch (better hardware on his site) so he saved game and created the server. But for so...
- Thu Aug 29, 2019 9:32 pm
- Forum: General discussion
- Topic: Mod suggestion?
- Replies: 10
- Views: 13250
Re: Mod suggestion?
That's a ancient thread indeed. I can put together a huge list of mods, buut to not overwhelm you i would try to get only most useful in my opinion. So there is my list of vanilla-friendly mods: -Just choose what you want. Afraid Of the Dark (if you want more light) Aircraft (nice planes for moving ...
- Fri Aug 23, 2019 8:36 am
- Forum: Gameplay Help
- Topic: NEED HELP: B&A - Rebuilding the base to be UPS friendly.
- Replies: 6
- Views: 2562
Re: NEED HELP: B&A - Rebuilding the base to be UPS friendly.
- Have you tried removing Fish ? - If your FPS is tanking, the obvious thing to try is to lower the graphic setting, starting with the game resolution (depending on your screen size). It might help by freeing the CPU a bit more. Especially if you're using the integrated Intel GPU and its heat is ma...
- Thu Aug 22, 2019 6:58 am
- Forum: Gameplay Help
- Topic: NEED HELP: B&A - Rebuilding the base to be UPS friendly.
- Replies: 6
- Views: 2562
Re: NEED HELP: B&A - Rebuilding the base to be UPS friendly.
Radars you use are definitelly a problem, they take up maybe 50% of the update time. I haven't checked how they are configured, but I suspect they rescan nearby area every tick, which makes them slow. Vanilla radars rescan their close range radius every 50 ticks, which helps to spread the load of m...
- Wed Aug 21, 2019 6:58 am
- Forum: Gameplay Help
- Topic: NEED HELP: B&A - Rebuilding the base to be UPS friendly.
- Replies: 6
- Views: 2562
Re: NEED HELP: B&A - Rebuilding the base to be UPS friendly.
Thanks for the reply. That's reeealy useful.
- Tue Aug 20, 2019 10:36 pm
- Forum: Gameplay Help
- Topic: NEED HELP: B&A - Rebuilding the base to be UPS friendly.
- Replies: 6
- Views: 2562
NEED HELP: B&A - Rebuilding the base to be UPS friendly.
Hello, i encountered a obstacle, my hardware. So in multiplayer playing with my friend (he is the host, and has good pc, i have a laptop with i7 2620M 2.70) on big 170+ hours Bobs & Anglels base i would get 5FPS/~50UPS. First solution: lover game speed to 0.8. But we are currently at 0.7 or even...
- Sun Aug 04, 2019 6:56 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1370684
Re: Bugs & FAQ
Ah, so it is "Assembler Pipe Passthrough" Indeed, sorry for that. I shall go whine about it in the author's page
- Sun Aug 04, 2019 6:36 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1370684
Re: Bugs & FAQ
Oh no i can't have Fuel Oil
Press and Nutrient Extractor output/fluidbox doesn't work. Machine is full, but pipe is empty. I thought about other mods like assembler pipe passthrought, but i suppose it has nothing to do with it cuz this isn't a assembler...
Press and Nutrient Extractor output/fluidbox doesn't work. Machine is full, but pipe is empty. I thought about other mods like assembler pipe passthrought, but i suppose it has nothing to do with it cuz this isn't a assembler...
- Fri Jul 20, 2018 4:14 pm
- Forum: News
- Topic: Friday Facts #252 - Sound design & Map editor
- Replies: 92
- Views: 47513
Re: Friday Facts #252 - Sound design & Map editor
Nice. BUT - OPTIMIZE FLUIDS. NOW
- Thu Jul 05, 2018 9:49 am
- Forum: Gameplay Help
- Topic: No Forrest but weird
- Replies: 6
- Views: 2620
Re: No Forrest but weird
This is a proper Factorio forest. We need those. Modders? XD
- Tue Mar 27, 2018 6:54 am
- Forum: Technical Help
- Topic: Factorio can permanently destroy a graphics card!
- Replies: 26
- Views: 14138
Re: Factorio can permanently destroy a graphics card!
Atleast put an option to reliably terminate the startup loading screen. That thing can often take its sweet time booting up all the sprites and data (especially more so with mods), so having an ability to cancel the startup anytime in general would be a welcome addition. Always offer the user to ca...
- Mon Mar 19, 2018 8:14 am
- Forum: Technical Help
- Topic: Low FPS/UPS despite CPU or memory isn't fully used
- Replies: 17
- Views: 9690
Re: Low FPS/UPS despite CPU or memory isn't fully used
I think Miniloader is UPS-friendly. Just try out this, or other mods with loaders if you want 1x2 loader, not the 1x1. I don't know about in-game loaders tho.
- Thu Mar 15, 2018 9:20 am
- Forum: Gameplay Help
- Topic: Refinery problem
- Replies: 27
- Views: 8559
Re: Refinery problem
Maybe i'll check it, but i don't know if i will have time today.
- Thu Mar 15, 2018 7:31 am
- Forum: Gameplay Help
- Topic: Refinery problem
- Replies: 27
- Views: 8559
Re: Refinery problem
Uploading your savegame could help.
- Wed Mar 14, 2018 7:43 am
- Forum: Ideas and Suggestions
- Topic: Suggestion: Heading snap for the car
- Replies: 3
- Views: 1624
Re: Suggestion: Heading snap for the car
This mod is awesome, it's must have for car and tank, i wonder why dev's didin't add something like that in vanilla yet...
- Tue Mar 13, 2018 7:15 pm
- Forum: Ideas and Suggestions
- Topic: I want to make suggestions, but I got links to mods!! :(
- Replies: 18
- Views: 27387
Re: I want to make suggestions, but I got links to mods!! :(
There is a mod For that, my friend ;*Pascali wrote:What about a dev-team-mod? It can me called anticheat. One part of the vanilla-game leaves it an going to the mod: bots
https://mods.factorio.com/mod/DisableEntities
- Mon Mar 12, 2018 10:15 am
- Forum: Releases
- Topic: Version 0.16.28
- Replies: 31
- Views: 26660
- Mon Mar 12, 2018 9:05 am
- Forum: Releases
- Topic: Version 0.16.28
- Replies: 31
- Views: 26660
Re: Version 0.16.28
I would smash that +1 Button so much. Like someone's mom probably. I found it funnybobingabout wrote:Most of the bugs I encounter arn't game breaking, and even when they are, that's usually because I broke it myself.
- Sat Mar 10, 2018 11:34 am
- Forum: Multiplayer
- Topic: [PL] Szukam osob do gry
- Replies: 7
- Views: 5481
Re: [PL] Szukam osob do gry
Trochę nekrofilia tematu XD