Search found 25 matches

by Mackan90096
Fri Dec 12, 2014 9:31 pm
Forum: Off topic
Topic: King of the Hill
Replies: 11
Views: 16703

Re: King of the Hill

Kills all biters and walls with my tanks.
Sets up a factory with 10 thick walls, producing turrets at a rate of 20/sec using my small beacon, and uses construction robots to autoplace them all around the factory, sets up a throne in the middle of the factory, and sits his royal butt down.
by Mackan90096
Fri Dec 12, 2014 6:45 pm
Forum: Off topic
Topic: The Ctrl+V Game
Replies: 218
Views: 123869

Re: The Ctrl+V Game

{ type = "container", name = "tree-seed", icon = "__Factorio_Mod__/graphics/tree-seed.png", flags = {"placeable-neutral", "player-creation"}, minable = {mining_time = 1, result = "tree-seed"}, max_health = 200, corpse = "small-remnant...
by Mackan90096
Thu Dec 11, 2014 9:02 pm
Forum: Ideas and Requests For Mods
Topic: [Request] Filter Splitters
Replies: 7
Views: 4072

Re: [Request] Filter Splitters

Ah, I'll look into it ASAP
by Mackan90096
Thu Dec 11, 2014 9:00 pm
Forum: Off topic
Topic: The Ctrl+V Game
Replies: 218
Views: 123869

Re: The Ctrl+V Game

s18 e8

No idea.
Might be a south park episode..
by Mackan90096
Thu Dec 11, 2014 3:23 pm
Forum: Ideas and Requests For Mods
Topic: [Request] Filter Splitters
Replies: 7
Views: 4072

Re: [Request] Filter Splitters

ThaPear wrote:The 0.11.3 version is on page 4, thanks to n9103
by Mackan90096
Thu Dec 11, 2014 12:19 pm
Forum: Ideas and Requests For Mods
Topic: [Request] Filter Splitters
Replies: 7
Views: 4072

Re: [Request] Filter Splitters

I like this idea alot. Do you mean having them like a smart inserter, but with splitters? Like you can filter stone for one side and coal for the other?
I'll try to add that to my mod!
by Mackan90096
Thu Dec 11, 2014 11:54 am
Forum: Modding help
Topic: Sprite error
Replies: 4
Views: 2418

Re: Sprite error

Yep. It'll be fairy expensive though :P
by Mackan90096
Thu Dec 11, 2014 9:55 am
Forum: Modding help
Topic: Sprite error
Replies: 4
Views: 2418

Re: Sprite error

Like so?
(I updated the code on GH)
by Mackan90096
Thu Dec 11, 2014 9:50 am
Forum: Off topic
Topic: King of the Hill
Replies: 11
Views: 16703

Re: King of the Hill

Uses explosives, biters, acid and fire to destroy the throne, then puts down a throne of indestructable material, resistant to everything, drenched in biter poison, sits on it and cursers Phillip_Lynx to uncurse me and curses Phillip not to be able to curse people anymore. I also curse cube to relea...
by Mackan90096
Thu Dec 11, 2014 9:06 am
Forum: Off topic
Topic: King of the Hill
Replies: 11
Views: 16703

Re: King of the Hill

Uses "/c game.player['Mackan90096'].position = game.player['cube'].position" to teleport to cube, then uses "/c game.player['cube'].die()" multiple times to kill cube, sending him back to the spawn, then sits on my fabulous steel throne.
by Mackan90096
Thu Dec 11, 2014 7:13 am
Forum: Off topic
Topic: King of the Hill
Replies: 11
Views: 16703

Re: King of the Hill

Uses map editor to place maximum biter nests around Phillip_Lynx, then takes the takes the throne back to my factory, protected by all of the turrets.
by Mackan90096
Wed Dec 10, 2014 7:21 pm
Forum: Mods
Topic: [MOD 0.11.x] Random Stuff 0.0.2 Now with smaller beacons!
Replies: 3
Views: 6049

Re: [MOD 0.11.x] Random Stuff

Factorio needs a mod like that, I'm waiting for future updates though, don't need more coal :P Belts will be fun though, maybe faster inserters (like DyTech ones but without needing to install core and change whole gameplay). Oh, and please make smaller size module beacon, Original ones are way too...
by Mackan90096
Wed Dec 10, 2014 4:25 pm
Forum: Modding help
Topic: Sprite error
Replies: 4
Views: 2418

Sprite error

Hi! I'm getting an error saying [quote]Sprite outside of "__Factorio_Mod__/graphics/belt/belt.png" (at 680,40, size 0x0 of 640x480)
How do I fix this?

Source can be found at http://github.com/Mackan90096/Factorio_Mod
by Mackan90096
Wed Dec 10, 2014 12:40 pm
Forum: Off topic
Topic: King of the Hill
Replies: 11
Views: 16703

King of the Hill

King of the Hill! On a forum! If you don't know this game, dont worry it's simple. You have to remove the last king of the hill and make yourself the new one. so person 1: I take my fishing chair, fold it out and sit proudly on the hill like a true king. me: I sneak up on behind, kick person 1 out o...
by Mackan90096
Wed Dec 10, 2014 12:30 pm
Forum: Off topic
Topic: The Ctrl+V Game
Replies: 218
Views: 123869

The Ctrl+V Game

ules are simple! Whenever you come into the topic, just paste whatever's on your clipboard! If it's code, surround it in code tags so it's more readable. If it's an image, put it in image tags. Of course, no porn or anything else that breaks forum rules. Also, don't post unless you actually have som...
by Mackan90096
Tue Dec 09, 2014 8:30 pm
Forum: Mods
Topic: [MOD 0.11.x] Random Stuff 0.0.2 Now with smaller beacons!
Replies: 3
Views: 6049

Re: [MOD 0.11.x] Random Stuff

Reserved
by Mackan90096
Tue Dec 09, 2014 8:29 pm
Forum: Mods
Topic: [MOD 0.11.x] Random Stuff 0.0.2 Now with smaller beacons!
Replies: 3
Views: 6049

[MOD 0.11.x] Random Stuff 0.0.2 Now with smaller beacons!

Random Stuff What is it? Random Stuff is a mod adding, as the name suggests, random stuff to the game. Downloads Version 0.0.1: Factorio_Mod.zip Version 0.0.2: https://www.dropbox.com/s/79p45spuilxug31/Factorio_Mod.zip?dl=1 If you want anything added, just tell me, I'll try to add as much as possib...
by Mackan90096
Tue Dec 09, 2014 8:09 pm
Forum: Modding help
Topic: Need help with this.
Replies: 3
Views: 1703

Re: Need help with this.

Thanks! My mod is now running smoothly!
:D

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