Search found 4 matches

by maximus
Sun Nov 22, 2015 12:26 am
Forum: Mods
Topic: [0.12.x] Staff of teleportation (multiplayer)
Replies: 0
Views: 5870

[0.12.x] Staff of teleportation (multiplayer)

Type: Mod
Name: Staff of teleportation
Description: Adds an item that lets you move quickly around your base. Multiplayer enabled & tested.
License: MIT
Version: 0.0.3
Release: 2015-11-21
Tested-With-Factorio-Version: 0.12.10
Category: Item
Tags: Transport, Multiplayer
Download-Url: https://github ...
by maximus
Sun Dec 14, 2014 7:14 pm
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 374194

Re: [MOD 0.11.6] Treefarm v1.2.6

Here's the game file

https://www.dropbox.com/s/c28tsfncqo3izyz/w_26.zip?dl=0

Yes, I have tried 1.2.4 and 1.2.6. I am 90% sure that the game was started with Treefarm mod activated.


In this game you'll notice that rubber trees work, but not wood-producing trees
by maximus
Sun Dec 14, 2014 12:39 pm
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 374194

Re: [MOD 0.11.6] Treefarm v1.2.6

Is there a way to convert my (multiplayer) 0.11.6 game with Tree Farm v1.2.4 to v1.2.6 ? All the bio-tech stuff works, but when I place germlings in the field-chest, they just sit there and don't get auto-planted. This behavior is the same on both v1.2.4 and v1.2.6. If I create a new game, the Field ...
by maximus
Sun Dec 07, 2014 2:45 pm
Forum: Multiplayer
Topic: Has anyone been able to play with 3+ players and 0.11.5?
Replies: 9
Views: 16508

Re: Has anyone been able to play with 3+ players and 0.11.5?

Initially it was difficult, but with some patience we were able to get several hours with 4 people on 11.5. However, we frequently had issues. Compared to 11.1, this version seems much less stable. Today on 11.1 we were able to get 6+ hours of gameplay (with dytech mods). On 11.3 we had a 3 player ...

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