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by panther391
Sun Oct 27, 2024 1:52 pm
Forum: Assigned
Topic: [Lou][2.0.11] super-force-build belt preview wrong
Replies: 0
Views: 168

[Lou][2.0.11] super-force-build belt preview wrong

Hello

When placing a splitter and turned belt using super-force-build over an exisitng belt the preview before clicking (while holding ctrl-alt) doesn't match what is actually then blueprinted. I hope it's clear what I mean from the video attached

Thanks :)
by panther391
Fri Oct 25, 2024 4:33 pm
Forum: 1 / 0 magic
Topic: [2.0.10] Crash on exit: Sprite::~Sprite()
Replies: 0
Views: 156

[2.0.10] Crash on exit: Sprite::~Sprite()

Hi, EDIT: I've just seen there was an update while I was playing so this was not the latest verstion anymore, although I don't see it listed in the changenotes I had a crash when clicking the exit button from the main menu. Log and dump are attached. What did you do? clicked the red exit button What...
by panther391
Sat Nov 28, 2020 1:10 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [1.1.1] Power pole does not reconnect when blueprinted over one marked for deconstruction
Replies: 4
Views: 3400

Re: [Rseding91] [1.1.1] Power pole does not reconnect when blueprinted over one marked for deconstruction

Yes indeed - I think it can be generalised as placing a ghost pole (A), then removing the pole to which it was connected (B), then placing over the ghost A does not trigger the newly placed pole to update its connections (even if it could conncet to C). I don't know if you intended these connections...
by panther391
Wed Nov 25, 2020 9:21 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [1.1.1] Power pole does not reconnect when blueprinted over one marked for deconstruction
Replies: 4
Views: 3400

[Rseding91] [1.1.1] Power pole does not reconnect when blueprinted over one marked for deconstruction

Start with a powerpole with a connection. Mark it for deconstruction. Then place a new blueprint over it. When the original is removed, and then the new pole placed in its place, the new pole does not have the connection. It seems to behave the same whether you do the deconstruction and build by han...

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