Search found 4 matches
- Thu Aug 13, 2020 7:24 am
- Forum: News
- Topic: Friday Facts #359 - Crash site: The beginning
- Replies: 95
- Views: 104657
Re: Friday Facts #359 - Crash site: The beginning
Crash site start reminds me of the idea I had some 3 years ago posted on this forum. Was my first ever post here too so I didn't know the drill on not posting all the ideas in one thread. Long story short: I had the idea of having a crashed shuttle or escape capsule provide player with initial low e...
- Mon Oct 02, 2017 5:56 pm
- Forum: Ideas and Suggestions
- Topic: Engineer, Multi-tool, Building base - Pile of ideas
- Replies: 5
- Views: 2268
Re: Engineer, Multi-tool, Building base - Draft of ideas
First make everything more complex, needing more components. Instead of plates + gears + electric circuits make it be something like assembler frame (that comes from few other sub components), some internal box with gears, machine hand tools etc. (making ship assembler very important at the start)....
- Fri Sep 29, 2017 11:31 pm
- Forum: Ideas and Suggestions
- Topic: Engineer, Multi-tool, Building base - Pile of ideas
- Replies: 5
- Views: 2268
Re: Engineer, Multi-tool, Building base - Pile of ideas
What blunder I committed! Thank you.
If I tried I could maybe divide my wall of text into 2-3 threads, but I didn't want to spam forum first thing after registering. I agree the thread title could use more effort.
I'll settle for being ignored
- Fri Sep 29, 2017 10:47 pm
- Forum: Ideas and Suggestions
- Topic: Engineer, Multi-tool, Building base - Pile of ideas
- Replies: 5
- Views: 2268
Engineer, Multi-tool, Building base - Pile of ideas
Greeting Factorians. After watching number of people play Factorio I have come here to ask you if some of the ideas I have are possible to create either as a mod or in base game. I'm sorry in advance if this post will be hard to read/understand. Ever since I saw Factorio I wondered how is this littl...