Search found 3 matches

by Viper54K
Thu Oct 05, 2017 9:37 pm
Forum: Mods
Topic: [MOD 0.15+] Electrified Belts
Replies: 4
Views: 2382

Re: [MOD 0.15+] Electrified Belts

Id love to have it be directionally and linearly (ie: all belts connected) dependant, however at the moment im trying to cobble together a proof of concept.

Im keeping it to a very (lame, i know) simple electric-pole variety aura, being generous on radius (probably 10x10 tile radius). Before I go ...
by Viper54K
Thu Oct 05, 2017 6:37 pm
Forum: Mods
Topic: [MOD 0.15+] Electrified Belts
Replies: 4
Views: 2382

Re: [MOD 0.15+] Electrified Belts

Just a heads up folks, its currently being produced. Will be providing update with release 1.0 after an initial alpha test.
by Viper54K
Thu Oct 05, 2017 4:11 pm
Forum: Mods
Topic: [MOD 0.15+] Electrified Belts
Replies: 4
Views: 2382

[MOD 0.15+] Electrified Belts

Mod name: Electrified Belts
Version: 0.1.0
Category: Gameplay
Description: Bobs, Angels and AAI-Industry friendly mod that adds realism mechanics around needing to provide your transport belts with some form of energy (no more magic belts!)

Electric belts now require power to run. This power can ...

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