Search found 10 matches
- Sat Dec 05, 2020 2:51 pm
- Forum: Bob's mods
- Topic: [1.1] bugs and balance issues.
- Replies: 111
- Views: 34803
Re: [1.1] bugs and balance issues.
I think I found a small oversight. I've tried playing with research cost multiplier, set it to 4X. I found that while all tech now cost 4X their normal amount of beakers, the "Automation" tech is still 10 beakers. I suppose this is a deliberate feature, since it is the only tech you need t...
- Fri Jul 10, 2020 9:44 am
- Forum: Not a bug
- Topic: [0.18.35] power switch doesn't have sound effect when toggling
- Replies: 3
- Views: 1329
Re: [0.18.35] power switch doesn't have sound effect when toggling
So I've downloaded some older versions myself to check and.... I must be going crazy, or the mandala effect is real, because I could have sworn there used to be a sound effect related to the power switch. :? It missing was the first thing I noticed when checking out the new power switch. And I did s...
- Tue Jul 07, 2020 4:42 pm
- Forum: Not a bug
- Topic: [0.18.35] power switch doesn't have sound effect when toggling
- Replies: 3
- Views: 1329
[0.18.35] power switch doesn't have sound effect when toggling
In the past toggling a power switch would result in a suitably electric-power-switch-sounding sound effect. But after updating to 0.18.35 this seems no longer the case. I noticed because I specifically wanted to check out the new graphics. Thus I ended up playing with the switch. I'm on MacOS v10.11...
- Thu Dec 14, 2017 1:39 pm
- Forum: Resolved Problems and Bugs
- Topic: [HanziQ][16.0][macOS 10] Crash on start: EXC_CRASH (SIGABRT); DYLD, [0x4] Symbol missing
- Replies: 68
- Views: 35129
Re: [HanziQ][16.0][macOS 10] Crash on start: EXC_CRASH (SIGABRT); DYLD, [0x4] Symbol missing
I downloaded 0.16.2 from www.factorio.com/download/experimentalHanziQ wrote:Can you test this in 16.2?
The game now launches, everything seems to be working.
- Wed Dec 13, 2017 11:50 pm
- Forum: Resolved Problems and Bugs
- Topic: [HanziQ][16.0][macOS 10] Crash on start: EXC_CRASH (SIGABRT); DYLD, [0x4] Symbol missing
- Replies: 68
- Views: 35129
Re: [HanziQ][16.0][macOS 10] Crash on start: EXC_CRASH (SIGABRT); DYLD, [0x4] Symbol missing
OK, last report for today (well, yesterday) 0.16.1 still won't launch. And It really looks like this build is just incompatible with older versions of macOS crash report: Process: factorio [1040] Path: /Applications/factorio.app/Contents/MacOS/factorio Identifier: com.factorio Version: ??? Code Type...
- Wed Dec 13, 2017 5:26 pm
- Forum: Resolved Problems and Bugs
- Topic: [HanziQ][16.0][macOS 10] Crash on start: EXC_CRASH (SIGABRT); DYLD, [0x4] Symbol missing
- Replies: 68
- Views: 35129
Re: [16.0][macOS 10] Crash on start: EXC_CRASH (SIGABRT); DYLD, [0x4] Symbol missing
Could some of you try the attached app? To make it smaller, I removed a lot of data, so the game won't start properly, but it should crash later, with a factorio window open and a log file created. The error should say something about 'Unknown key:"font.default"'. The app crashes instantl...
- Wed Dec 13, 2017 2:17 pm
- Forum: Resolved Problems and Bugs
- Topic: [HanziQ][16.0][macOS 10] Crash on start: EXC_CRASH (SIGABRT); DYLD, [0x4] Symbol missing
- Replies: 68
- Views: 35129
Re: [0.16.0][macOS 10.11.6] Crash on launch after updating
Update: Ok this seems to be different than previous times. I downloaded 0.16.0 from "www.factorio.com/download" and installed it. The game didn't launch, and after about 30 seconds of the icon jumping in the dock, the OS said there was a problem and I should report it. (still no log file) ...
- Wed Dec 13, 2017 1:53 pm
- Forum: Resolved Problems and Bugs
- Topic: [HanziQ][16.0][macOS 10] Crash on start: EXC_CRASH (SIGABRT); DYLD, [0x4] Symbol missing
- Replies: 68
- Views: 35129
[HanziQ][16.0][macOS 10] Crash on start: EXC_CRASH (SIGABRT); DYLD, [0x4] Symbol missing
I launched game in 0.15.40 to check if 0.16 is released. -->The application launched as expected and reported 0.16 was available. I choose to update by pressing the "update" button. -->Update got downloaded and then the application relaunched itself. (as expected) 0.16 quit almost instantl...
- Wed Dec 13, 2017 1:12 pm
- Forum: Duplicates
- Topic: [16.0] Crash on start on: "SpriteLoaders::GDIPPreloadData::loadBitmap"
- Replies: 17
- Views: 6902
Re: [0.16.0] Launch crashes
I have the same problem on macOS, except, the game didn't produce a log for launching 0.16.
In addition, after the initial crash, the application doesn't launch anymore at all, the OS says the application can't be opened.
In addition, after the initial crash, the application doesn't launch anymore at all, the OS says the application can't be opened.
- Wed Dec 13, 2017 1:00 pm
- Forum: Releases
- Topic: Version 0.16.0
- Replies: 130
- Views: 109462
Re: Version 0.16.0
An error occurred when updating to 0.16
After applying the update, factorio crashed on relaunch, now it no longer launches the game at all, the OS says the application can't be opened.
After applying the update, factorio crashed on relaunch, now it no longer launches the game at all, the OS says the application can't be opened.