Search found 134 matches

by theolderbeholder
Tue Feb 02, 2021 7:04 pm
Forum: General discussion
Topic: Poll for strategies to power your equipment grid
Replies: 24
Views: 3753

Re: Poll for strategies to power your equipment grid

5thHorseman wrote:
Tue Feb 02, 2021 4:28 am
Reasons for my votes, which match for the most part the most popular answers.
¢snip]
well put sir, well put. You saved me a lot of typing. Thank you.
by theolderbeholder
Fri Dec 18, 2020 8:32 pm
Forum: Balancing
Topic: Inserter power usage (aka don't use fast inserters)
Replies: 16
Views: 3594

Re: Inserter power usage (aka don't use fast inserters)

The advantage of regular inserters is only given as long as they do not need to pick up from red oder blue belts -which only fast inserters can do relieably? Or is this deprecated?
by theolderbeholder
Sun Nov 22, 2020 6:42 pm
Forum: Gameplay Help
Topic: dragon's teeth no longer working
Replies: 21
Views: 3223

Re: dragon's teeth no longer working

fderty wrote:
Sun Nov 22, 2020 5:21 pm
My point is they are no longer moving around them.
Did you modify the game? I just tested, mine still work as expected.
by theolderbeholder
Fri Nov 20, 2020 8:00 am
Forum: Gameplay Help
Topic: City block train station layout
Replies: 3
Views: 3964

Re: City block train station layout

How about making the city blocks bigger? 6x6, maybe even 8x8 and have room for a little stacker.
by theolderbeholder
Sun Nov 15, 2020 12:57 pm
Forum: Gameplay Help
Topic: Any way to transport raw materials under water?..
Replies: 6
Views: 1333

Re: Any way to transport raw materials under water?..

Conveyor belts work withput electicity (which is rather friendly). Place electric miners on the copper and have them drop onto the belt. Maybe see a beginners video on youtube to get the idea.
by theolderbeholder
Sun Oct 25, 2020 5:29 pm
Forum: Show your Creations
Topic: My First Megabase
Replies: 1
Views: 1229

Re: My First Megabase

The green water looks so peaceful. It probably is, as everthing it is is very, very dead. :lol:
by theolderbeholder
Mon Aug 17, 2020 4:14 pm
Forum: Ideas and Suggestions
Topic: PPC and ARM build?
Replies: 5
Views: 785

Re: PPC and ARM build?

As someone who administers POWER servers for a living I'd suggest you'd better be have a second look at one of the current P9 workstations and then maybe reconsider. These beasts are very expensive. And loud. Additionally, the VGA adapters available do not really cater gaming. Even a lowly S912 with...
by theolderbeholder
Sun Jul 19, 2020 12:05 pm
Forum: Technical Help
Topic: Mouse lag in linux mint
Replies: 5
Views: 1204

Re: Mouse lag in linux mint

Hi,
which version of Mint do you run? And does Logi provide any posh drivers for the mouse?

jftt: Thinkpad T430i, MX Vertical, Mint 20 runs smooth. Slowly, but smooth.
by theolderbeholder
Sun Jun 07, 2020 6:42 pm
Forum: Ideas and Suggestions
Topic: Kill Fish by grenade
Replies: 5
Views: 575

Re: Kill Fish by grenade

Flamethower works.
by theolderbeholder
Sat May 30, 2020 3:15 pm
Forum: News
Topic: Friday Facts #349 - The 1.0 plan
Replies: 59
Views: 20450

Re: Friday Facts #349 - The 1.0 plan

5thHorseman wrote:
Sat May 30, 2020 10:12 am
The main reason to change the release date is the release of Cyberpunk 2077.
...in order to have maximum free time to play it?
Sounds sensible.
by theolderbeholder
Sun May 24, 2020 9:13 pm
Forum: Show your Creations
Topic: Train Death Prompted circuit solution :) (Level Crossing Warning Lights)
Replies: 23
Views: 4354

Re: Train Death Prompted circuit solution :) (Level Crossing Warning Lights)

Thanks big time. As soon as I have a PC which is fast enough again I will try to replicate your setup.
by theolderbeholder
Sun May 24, 2020 9:08 pm
Forum: Releases
Topic: Version 0.18.24
Replies: 39
Views: 14769

Re: Version 0.18.24

If you can't stand the heat, get out of the fire. Either you go experimental, or stable. I am absolutely opposing this, for educational reasons.
by theolderbeholder
Mon May 18, 2020 5:02 am
Forum: Show your Creations
Topic: Train Death Prompted circuit solution :) (Level Crossing Warning Lights)
Replies: 23
Views: 4354

Re: Train Death Prompted circuit solution :) (Level Crossing Warning Lights)

Not that I really need this, just out of couriosity: How did you make this? Just wire up the preceeding signals? How will this cope with edge cases like nuclear fuelled LC trains?
by theolderbeholder
Thu May 14, 2020 4:26 am
Forum: News
Topic: Friday Facts #346 - He who does nothing, breaks nothing
Replies: 47
Views: 12235

Re: Friday Facts #346 - He who does nothing, breaks nothing

Yes, getting run over by his own train. :lol:
Sorry, I was being silly. Hahaha.

ha.
ha.
:?
*disappears inconspiciously*
by theolderbeholder
Wed May 13, 2020 5:34 pm
Forum: News
Topic: Friday Facts #346 - He who does nothing, breaks nothing
Replies: 47
Views: 12235

Re: Friday Facts #346 - He who does nothing, breaks nothing

Oktokolo wrote:
Wed May 13, 2020 7:54 am
And whenever a vehicle (including trains) runs over a biter,
- or the player -
Oktokolo wrote:
Wed May 13, 2020 7:54 am
gore should splatter around.
FTFY, no need to thank me
by theolderbeholder
Sun May 10, 2020 1:45 pm
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 15008

Re: Meaningful Content Update

MrFactorio wrote:
Sun May 10, 2020 8:27 am
The game IS already in a absolute stable state where there is so much already optimized that I think its really time for some new content.
Feel free to place a preorder for factorio 2, in the meantime you may enjoy what you already got.
by theolderbeholder
Fri Apr 24, 2020 5:08 am
Forum: Show your Creations
Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
Replies: 48
Views: 10271

Re: Joseph's technicolor dreamcoat, or how not to make a main bus

There go a hundred iron plates into a space science pack, they come in batches of thousand, so a hundred thousand plates to be produced, two seconds per plate -> 55 hours.
by theolderbeholder
Wed Apr 15, 2020 8:49 pm
Forum: News
Topic: Friday Facts #322 - New Particle system
Replies: 58
Views: 19524

Re: Friday Facts #322 - New Particle system

I like how kovarex' join time is less than two days before said thread (ID=11?).
by theolderbeholder
Thu Apr 09, 2020 4:43 am
Forum: Releases
Topic: Version 0.18.18
Replies: 52
Views: 18777

Re: Version 0.18.18

avenetucci09 wrote:
Wed Apr 08, 2020 7:28 pm
Only the sounds were updated. Nothing was changed about the actual effectiveness of the weapons.
Ah. Sounds. should have read the headlines, too. THX.
by theolderbeholder
Wed Apr 08, 2020 7:23 pm
Forum: Releases
Topic: Version 0.18.18
Replies: 52
Views: 18777

Re: Version 0.18.18

Weapons improved and made more powerful, e.g. submachine gun, shotgun, gun turret, vehicle machine gun, Laser and electric beam.
So there is a new tier of enemies coming behind "Behemoth"? How will it be called? You wouldn't make ussuch a gift without good reason, wouldn't you?

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