Search found 5 matches
- Sat Sep 16, 2017 8:16 am
- Forum: Mods
- Topic: [MOD 0.16.x] Large Chests
- Replies: 73
- Views: 44166
Re: [MOD 0.15.x] Large Chests
OK, I edited chest-recipe.lua with this, which I feel is more realistic: data:extend( { { type = "recipe", name = "wooden-chest-medium", enabled = true, ingredients = { {"wooden-chest", 8}, {"wood", 8} }, result = "wooden-chest-medium" }, { type = &q...
- Fri Sep 15, 2017 1:02 pm
- Forum: Mods
- Topic: [MOD 0.13] Mining Tools - resources generation
- Replies: 177
- Views: 94410
Re: [MOD 0.13] Mining Tools - resources generation
Lots of "unknown key" text in the icon descriptions. Also, seriously, 5000 red and green science packs required to research this?? Come on...
- Fri Sep 15, 2017 7:04 am
- Forum: Mods
- Topic: [0.9.8] Cargo Wagon Inventory Upgrade
- Replies: 14
- Views: 13483
Re: [0.9.8] Cargo Wagon Inventory Upgrade
Any update, or equivalent mod, for 0.15?
- Fri Sep 15, 2017 6:59 am
- Forum: Mods
- Topic: [MOD 0.12.x] Stainless Steel wagon - a larger cargo wagon
- Replies: 22
- Views: 44747
Re: [MOD 0.12.x] Stainless Steel wagon - a larger cargo wagon
Is there an update, or equivalent mod, for 0.15?
- Fri Sep 15, 2017 6:56 am
- Forum: Mods
- Topic: [MOD 0.16.x] Large Chests
- Replies: 73
- Views: 44166
Re: [MOD 0.15.x] Large Chests
How come the iron and steel chests don't use lower-tier chest of the same metal? Seems odd that an iron chest would require wood and a a steel chest would reqire iron, no? It also means not being able to upgrade steel chests. Which files would I need to change to make this possible? Thanks.