Search found 5 matches

by Eep
Sat Sep 16, 2017 8:16 am
Forum: Mods
Topic: [MOD 0.16.x] Large Chests
Replies: 73
Views: 44166

Re: [MOD 0.15.x] Large Chests

OK, I edited chest-recipe.lua with this, which I feel is more realistic: data:extend( { { type = "recipe", name = "wooden-chest-medium", enabled = true, ingredients = { {"wooden-chest", 8}, {"wood", 8} }, result = "wooden-chest-medium" }, { type = &q...
by Eep
Fri Sep 15, 2017 1:02 pm
Forum: Mods
Topic: [MOD 0.13] Mining Tools - resources generation
Replies: 177
Views: 94410

Re: [MOD 0.13] Mining Tools - resources generation

Lots of "unknown key" text in the icon descriptions. Also, seriously, 5000 red and green science packs required to research this?? Come on...
by Eep
Fri Sep 15, 2017 7:04 am
Forum: Mods
Topic: [0.9.8] Cargo Wagon Inventory Upgrade
Replies: 14
Views: 13483

Re: [0.9.8] Cargo Wagon Inventory Upgrade

Any update, or equivalent mod, for 0.15?
by Eep
Fri Sep 15, 2017 6:59 am
Forum: Mods
Topic: [MOD 0.12.x] Stainless Steel wagon - a larger cargo wagon
Replies: 22
Views: 44747

Re: [MOD 0.12.x] Stainless Steel wagon - a larger cargo wagon

Is there an update, or equivalent mod, for 0.15?
by Eep
Fri Sep 15, 2017 6:56 am
Forum: Mods
Topic: [MOD 0.16.x] Large Chests
Replies: 73
Views: 44166

Re: [MOD 0.15.x] Large Chests

How come the iron and steel chests don't use lower-tier chest of the same metal? Seems odd that an iron chest would require wood and a a steel chest would reqire iron, no? It also means not being able to upgrade steel chests. Which files would I need to change to make this possible? Thanks.

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