Search found 4 matches

by Draf73r
Thu Dec 04, 2014 3:01 am
Forum: Cheatsheets / Calculators / Viewers
Topic: Optimizing Input Rate vs. Output Rate
Replies: 11
Views: 21934

Re: Optimizing Input Rate vs. Output Rate

Watchout for switching between adv. processing and basic processing on the refinery, you have an error where it does not properly read which recipe to use because the merged field on the refinery level is considered C12, light and gas output values aren't changed That must be an issue with importin...
by Draf73r
Wed Dec 03, 2014 8:14 pm
Forum: Cheatsheets / Calculators / Viewers
Topic: Optimizing Input Rate vs. Output Rate
Replies: 11
Views: 21934

Re: Optimizing Input Rate vs. Output Rate

I appreciate the comments, thanks :D I just did a quick update to the file to fix an equation error I had with the Output Rate Column when adding modules. Basically what I HAD was: (Base rate) + (net speed % increase of base rate) + (net productivity % increase of base rate) What it is NOW is: (base...
by Draf73r
Wed Dec 03, 2014 5:37 pm
Forum: Cheatsheets / Calculators / Viewers
Topic: Optimizing Input Rate vs. Output Rate
Replies: 11
Views: 21934

Re: Optimizing Input Rate vs. Output Rate

Me and my roommate (a computer and industrial engineer) are working on an excel document that will crawl the install folder and update itself with all the recipes from both base and each installed mod, we're almost done just working on base-edit Very cool LordFedora! That would be a huge upgrade to...
by Draf73r
Wed Dec 03, 2014 11:13 am
Forum: Cheatsheets / Calculators / Viewers
Topic: Optimizing Input Rate vs. Output Rate
Replies: 11
Views: 21934

Optimizing Input Rate vs. Output Rate

So I have a cool spread sheet (WIP) that I've been working on if anyone cares to make use of it. Once it is done I would like it to cover all item production starting from resource to finished product, purely in the form of required input/sec to meet the desired output/sec. link to file here: https:...

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