Found the problem. The migration file from Extended Transport contains 4 JSON objects instead of 1 (https://gist.github.com/anonymous/27053d485bae46744bbeadcdf0ace659). The game seems to be executing the first one and ignoring the other 3.
Merging the 4 json objects into 1 object with 4 keys fixed ...
Search found 4 matches
- Sat Aug 26, 2017 5:53 am
- Forum: Mods
- Topic: [MOD 0.17.x]Factorio Extended 4.0103.17
- Replies: 169
- Views: 178856
- Sat Aug 26, 2017 5:36 am
- Forum: Modding help
- Topic: How do you verify/debug a migration?
- Replies: 1
- Views: 817
Re: How do you verify/debug a migration?
Found the problem. The migration file contained 4 json objects instead of 1. The game executed the first one and ignored the other 3. I'll report the problem to the developer.
- Sat Aug 26, 2017 5:00 am
- Forum: Modding help
- Topic: How do you verify/debug a migration?
- Replies: 1
- Views: 817
How do you verify/debug a migration?
I'm having problems with a mod I'm using, and being a developer myself I thought I'd try to debug the issue (it's a reasonably popular mod and no one else reported it, so I suspect something might be off in my save/game).
The problem is quite simple: the mod has a .json migration because a few ...
The problem is quite simple: the mod has a .json migration because a few ...
- Sat Aug 26, 2017 4:42 am
- Forum: Mods
- Topic: [MOD 0.17.x]Factorio Extended 4.0103.17
- Replies: 169
- Views: 178856
Re: [MOD 0.15.x]Factorio Extended 0.2.8
I'm having problems upgrading from .14 to .15. The migrations don't seem to run or are not working... and as a result I'm losing all items that have been renamed (e.g. stone walls and locomotives).
Has anyone else ran into this problem? Any tip?
Has anyone else ran into this problem? Any tip?