Search found 11 matches

by Senacharim
Tue Oct 29, 2024 1:49 pm
Forum: Technical Help
Topic: [2.0.8 Linux x64] not using dedicated GPU - ubuntu 24.04
Replies: 8
Views: 1895

Re: [2.0.8 Linux x64] not using dedicated GPU - ubuntu 24.04

Did you try "DRI_PRIME=1" ? That's the standard solution I saw for this problem. I don't know why my case required me to set it to 0, since DRI_PRIME=0 should be the default.

I'm on an AMD card and you're on an NVIDIA card(?), which might be the difference.


(Now on Factorio 2.0.12)
Tried it, no ...
by Senacharim
Sat Oct 26, 2024 4:27 am
Forum: Technical Help
Topic: [2.0.8 Linux x64] not using dedicated GPU - ubuntu 24.04
Replies: 8
Views: 1895

Re: [2.0.8 Linux x64] not using dedicated GPU - ubuntu 24.04

Having same issue. (Well, similar, nasty screen tearing, which shouldn't happen if vsync is enabled.)

Update to 'nvidia-driver-550' -- no go.

Added 'DRI_PRIME=0 in the launch options.' -- no go.

Started to experimentally sanity check by methodically disable-enable the various graphics options ...
by Senacharim
Fri Aug 11, 2017 5:58 am
Forum: Mods
Topic: [MOD 1.1.x|1.0.x]Recycling Machines
Replies: 195
Views: 98259

Re: [MOD 0.15.x|0.14.x]Recycling Machines

Screenshot attached. I don't have much playtime, but the moment I get recycling in the new test game I'll let you know if it's working.

The screenshot tells me that, for some reason, the Recycling Machines recipes are either missing completely, or haven't been enabled correctly. (Each Recycling ...
by Senacharim
Fri Aug 11, 2017 5:35 am
Forum: Mods
Topic: [MOD 1.1.x|1.0.x]Recycling Machines
Replies: 195
Views: 98259

Re: [MOD 0.15.x|0.14.x]Recycling Machines

Hmm. I only asked because the robots in that screenshot are very purple. CM uses purple for a lot of its special super-powered versions of things.

They're from "FactorioExtended-Logistics" (and they're stupid expensive but rather fast).

Anyway, edited the previous post to say "it's working now ...
by Senacharim
Fri Aug 11, 2017 5:20 am
Forum: Mods
Topic: [MOD 1.1.x|1.0.x]Recycling Machines
Replies: 195
Views: 98259

Re: [MOD 0.15.x|0.14.x]Recycling Machines

I never do creative mode, new game is just on "normal". As soon as I know if it's the same I'll let you know.

Edit:

So, I removed the mod, loaded my save, saved again, re-added the mod, and the reloaded the save with the "new" mod and now it's working correctly.
by Senacharim
Thu Aug 10, 2017 11:25 pm
Forum: Mods
Topic: [MOD 1.1.x|1.0.x]Recycling Machines
Replies: 195
Views: 98259

Re: [MOD 0.15.x|0.14.x]Recycling Machines

Screenshot attached. I don't have much playtime, but the moment I get recycling in the new test game I'll let you know if it's working.
by Senacharim
Thu Aug 10, 2017 9:10 pm
Forum: Mods
Topic: [MOD 1.1.x|1.0.x]Recycling Machines
Replies: 195
Views: 98259

Re: [MOD 0.15.x|0.14.x]Recycling Machines

Recently migrated to Linux. This is one of my "must have" mods--sadly, and this mod doesn't seem to be working.

The machines build, but the recipes are empty--there's just a gray "search" box, no recipes.

Worth mentioning, this is on a save I copied from my old OS. I have recently started a new ...
by Senacharim
Sat Aug 15, 2015 6:41 am
Forum: Mods
Topic: [MOD 0.12.11+] Security Cameras
Replies: 13
Views: 28895

Re: [0.12.x] Security Cameras

I love the idea of this.

I'd use it, except for the funky graphic...

Any chance somebody could donate an awesome graphic to use for this?
by Senacharim
Sat Aug 15, 2015 6:39 am
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 134
Views: 191416

Re: [MOD 0.12.X] Air Filtering

Any chance of getting these to burn thru filters at a rate commensurate to the pollution level?

E.G. - In a heavily polluted area, it will use up a filter *very* quickly,
And if placed in an area with no pollution, it'll just not use up the filter at all.
by Senacharim
Fri Jul 31, 2015 1:21 pm
Forum: Mods
Topic: [MOD 0.17.xx] TimeButtons v0.3.7
Replies: 101
Views: 128002

Re: [MOD 0.11.x] TimeButtons v0.2.1

Thank you for the unofficial update to the mod.
by Senacharim
Mon Dec 01, 2014 5:01 am
Forum: Mods
Topic: [0.11.13] RoadWorks 2.0.0
Replies: 126
Views: 147292

Re: [0.10.3] RoadWorks 1.06 + Soundless version

Super looking forward to the 0.11.x update.

Thank you for the awesome mod.

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