Search found 170 matches
- Tue Apr 26, 2022 12:25 pm
- Forum: General discussion
- Topic: Accumulator / Solar panel ratio
- Replies: 168
- Views: 660245
Re: Accumulator / Solar panel ratio
Thank you Koub!
- Sun Apr 24, 2022 3:19 pm
- Forum: General discussion
- Topic: Accumulator / Solar panel ratio
- Replies: 168
- Views: 660245
Re: Accumulator / Solar panel ratio
So with 24 Solarpanels + 21 accumulators i have enough energy for 1 megawatt fabric for day and night?
- Mon Mar 28, 2022 10:04 pm
- Forum: Gameplay Help
- Topic: low energy -> activate steam engine
- Replies: 12
- Views: 5841
Re: low energy -> activate steam engine
It´s working now. Thank you all!
- Mon Mar 28, 2022 5:15 pm
- Forum: Gameplay Help
- Topic: low energy -> activate steam engine
- Replies: 12
- Views: 5841
Re: low energy -> activate steam engine
Thank you! So the 1 accumulator in the blueprint has to be connected to all of my accumulators with the powernetwork, right?
- Mon Mar 28, 2022 12:25 pm
- Forum: Gameplay Help
- Topic: low energy -> activate steam engine
- Replies: 12
- Views: 5841
Re: low energy -> activate steam engine
I tried this, but i can´t get it to work.
The accumulator has no connection to the energy-net. Is that correct?
And how can i connect the power-switch to the right electicity mast?
https://i.imgur.com/lweNT69.png
The accumulator has no connection to the energy-net. Is that correct?
And how can i connect the power-switch to the right electicity mast?
https://i.imgur.com/lweNT69.png
- Sun Mar 27, 2022 9:04 pm
- Forum: Combinator Creations
- Topic: Empty mining outpost alarm
- Replies: 7
- Views: 7061
Re: Empty mining outpost alarm
Nice, thanks!
- Sun Mar 27, 2022 9:02 pm
- Forum: Gameplay Help
- Topic: low energy -> activate steam engine
- Replies: 12
- Views: 5841
Re: low energy -> activate steam engine
Thank you both!
- Sun Mar 27, 2022 11:31 am
- Forum: Gameplay Help
- Topic: low energy -> activate steam engine
- Replies: 12
- Views: 5841
low energy -> activate steam engine
hi, i am bad - no - very bad at this wire things. Does anyone has a blueprint or is it possible to set on the steamengine automatically, if the energy is low?
- Sun Mar 27, 2022 11:23 am
- Forum: Combinator Creations
- Topic: Empty mining outpost alarm
- Replies: 7
- Views: 7061
Re: Empty mining outpost alarm
both prins do not work.
- Mon Feb 21, 2022 10:08 pm
- Forum: Gameplay Help
- Topic: Our 200-hours-base is overrunned - any ideas?
- Replies: 21
- Views: 9396
Re: Our 200-hours-base is overrunned - any ideas?
So - we are safe t h x all!
Build attilery and flame-towers. So after a lot of save-loading, we are safe now.
/evolution is 0,983 - 6% time - 71% environment p. - 23% nests.
So near the cap, that´s now a good news.
Better flame-tower only or flame + laser-turrets?
Build attilery and flame-towers. So after a lot of save-loading, we are safe now.
/evolution is 0,983 - 6% time - 71% environment p. - 23% nests.
So near the cap, that´s now a good news.
Better flame-tower only or flame + laser-turrets?
- Mon Feb 21, 2022 11:49 am
- Forum: Gameplay Help
- Topic: Best oil for flame towers?
- Replies: 16
- Views: 16283
Re: Best oil for flame towers?
Yes, heavy oil gives the best damage per real cost. Isn´t it light oil? -> In practice light oil is the most efficient, but in fact you can get at most 0.901875 light oil per crude oil, using 3x productivity module 3 for advanced oil processing and heavy oil cracking (but you also get 0.715 petrole...
- Sun Feb 20, 2022 10:13 am
- Forum: Gameplay Help
- Topic: Best oil for flame towers?
- Replies: 16
- Views: 16283
Re: Best oil for flame towers?
Isn´t heav oil more effective then light oil even if the damge would be same? Because you nee less crude oil for it?
- Sat Feb 19, 2022 9:41 pm
- Forum: Gameplay Help
- Topic: Best oil for flame towers?
- Replies: 16
- Views: 16283
Best oil for flame towers?
hi, which is the best oil to be used in flame towers?
- Tue Feb 15, 2022 12:38 pm
- Forum: Combinator Creations
- Topic: Movie Player
- Replies: 86
- Views: 499473
Re: Movie Player
thank you.
- Tue Jan 04, 2022 3:06 am
- Forum: Combinator Creations
- Topic: High Quality Gif with Colors and Simple System
- Replies: 1
- Views: 2043
Re: High Quality Gif with Colors and Simple System
How can i define, which lights do shine in the first frame, and so on?
- Tue Jan 04, 2022 2:46 am
- Forum: Combinator Creations
- Topic: Movie Player
- Replies: 86
- Views: 499473
Re: Movie Player
can you change the used vid?
- Tue Jan 04, 2022 2:22 am
- Forum: Gameplay Help
- Topic: Our 200-hours-base is overrunned - any ideas?
- Replies: 21
- Views: 9396
Re: Our 200-hours-base is overrunned - any ideas?
So better slopes walls instead of checkerboard-walls?
- Wed Dec 29, 2021 12:29 am
- Forum: Combinator Creations
- Topic: All the zero drain laser walls
- Replies: 17
- Views: 10319
Re: All the zero drain laser walls
I have three lines of laser-turrets withouth any spaces between them - in the corners a lot more. But just 2 straight walls - and the biters are destroying this defense with every attack a little bit more.
- Wed Dec 29, 2021 12:26 am
- Forum: Gameplay Help
- Topic: Our 200-hours-base is overrunned - any ideas?
- Replies: 21
- Views: 9396
Re: Our 200-hours-base is overrunned - any ideas?
behind the sloped walls the laser towers? Or just straight walls(behind them the turrets) and in front of them sloped walls.
They are attacking the walls, the towers, the belts, the energy-towers. All things around the turrets.
They are attacking the walls, the towers, the belts, the energy-towers. All things around the turrets.
- Mon Dec 27, 2021 2:55 am
- Forum: Gameplay Help
- Topic: best defense?
- Replies: 11
- Views: 20805
Re: best defense?
dragon teeth? Is there the best dragon theeth-way?