Search found 99 matches

by Aza-Industries
Sat Nov 03, 2018 1:08 pm
Forum: Ideas and Suggestions
Topic: Solar boiler / Solar thermal energy
Replies: 45
Views: 4486

Heliostat power plant

Hey everyone, I'm sooper loopy right now but I had an Idea I wanted to record before I forget, so I can check later if it was good. Anywho, I had this idea of a heliostat steam plant. Basically you would build a central tower and provide water to it. Then you would build turret like mirrors around a...
by Aza-Industries
Tue Oct 07, 2014 9:33 am
Forum: Show your Creations
Topic: 1 human vs 50+ biters
Replies: 5
Views: 3442

Re: 1 human vs 50+ biters

Eh.. I use 70+ destroyer bots to clear bases because they are so vast and dense. Any other way would take too long.

Fully upgraded bots at that.
by Aza-Industries
Sat Jun 14, 2014 1:14 am
Forum: News
Topic: Friday Facts #38
Replies: 36
Views: 20746

Re: Friday Facts #38

I love the factory sounds, It's the only audio I have turned on in the game. It adds a great ambience to the game.

The music always makes me think it's horrible compressed/distorted when I listen too it, so I always end up turning it off.
by Aza-Industries
Fri Jun 06, 2014 11:56 am
Forum: General discussion
Topic: Running pipes alongside each other
Replies: 8
Views: 3594

Re: Running pipes alongside each other

I'm not too fussed about it. But if they did change anything, maybe just add an additional pipe type that only goes in a straight line. With a simple recipe requiring 1 regular pipe and 1 more iron plate or something. That way it wouldn't interfere with the current system. It's a good system atm bec...
by Aza-Industries
Tue Jun 03, 2014 8:01 am
Forum: General discussion
Topic: Pirating as a 'demo'. Your opinions?
Replies: 140
Views: 20644

Re: Pirating as a 'demo'. Your opinions?

I'm not discussing piracy, I never said I didn't approve of it or the discussions. I responded to you because of your attitude towards other people. If you really want to keep talking about it. Go ahead, but don't expect everyone to like it and you probably shouldn't respond to people saying not to ...
by Aza-Industries
Tue Jun 03, 2014 7:26 am
Forum: General discussion
Topic: Pirating as a 'demo'. Your opinions?
Replies: 140
Views: 20644

Re: Pirating as a 'demo'. Your opinions?

It seems like the only reason you're pressing this issue is BECAUSE someone said it wasn't a good idea to discuss it. The discussion seems to died out either way which probably indicated most people are done discussing it because they have either read or contributed all they have to say on the topic...
by Aza-Industries
Tue Jun 03, 2014 7:03 am
Forum: General discussion
Topic: Pirating as a 'demo'. Your opinions?
Replies: 140
Views: 20644

Re: Pirating as a 'demo'. Your opinions?

My opinion: even discussing this theme is not a good idea. :? Why? I don't really believe any topic or "theme" is not a good idea to discuss. Lack of discussion on any topic, is by it's very definition, the willful spreading of ignorance. Besides, You sound like some repressive Orwellian ...
by Aza-Industries
Fri Jun 14, 2013 5:13 am
Forum: Show your Creations
Topic: My first factory
Replies: 68
Views: 27884

Re: My first factory

I dunno why to plan. This depends so much on the map and what preferences you had set. Currently I have a map with much forest. I could not go into the forest and make a plan. :) I need to clean it first and this takes very much time and some axes. I had found a trick (easy to find, but maybe someo...
by Aza-Industries
Thu Jun 13, 2013 2:29 am
Forum: Show your Creations
Topic: My first factory
Replies: 68
Views: 27884

Re: My first factory

I don't. >.> That's why my last factory took 100 hours before it was complete. =P I guess what I would do if I started again is build an adequate factory to complete all the important research and then once I have enough resources/defence available I start rebuilding everyone more compact, I never r...
by Aza-Industries
Sun Jun 09, 2013 3:45 pm
Forum: Show your Creations
Topic: My first factory
Replies: 68
Views: 27884

Re: My first factory

I would need to multiply the actual-capacitor count by the same constant as the bridge capacitor count to achieve the same power drain from the AUX power during the actual-capacitor discharge cycle. I used to have one bridge cap in 0.4.x If I had to get 50, (I have less than 200 caps) it would take...
by Aza-Industries
Sun Jun 09, 2013 12:21 pm
Forum: Show your Creations
Topic: My first factory
Replies: 68
Views: 27884

Re: My first factory

Yeah the bridge would have to be many in parallel if its still possible, to account for the low rate. It depends on the rate but in theory I don't see why it won't work. The lower the rate the more caps you will need in parallel. The ratio could be so big that it's just too many caps needed to make ...
by Aza-Industries
Sat Jun 08, 2013 11:43 am
Forum: Show your Creations
Topic: My first factory
Replies: 68
Views: 27884

Re: My first factory

The creeper waves still increase. They might overcome my power production eventually. I prefer keeping a fallback that alerts me when more panels/capacitors are needed. Eh, I didn't seem to come close to the limits of my power production. Overnight my Caps only half emptied before they started char...
by Aza-Industries
Sat Jun 08, 2013 11:21 am
Forum: This Forum
Topic: Website Style/Theme
Replies: 17
Views: 16224

Re: Website Style/Theme

hmmm. To be honest, I'm not into the darker themes. Greys usually work a lot better then blacks. And 3D/emboss effects seems pretty outdated IMO, the themes in that list all seem a bit harsh. I don't know how to explain it. =/ Here's a greys example: http://www.aza-industries.net/forum/index.php The...
by Aza-Industries
Sat Jun 08, 2013 10:59 am
Forum: Show your Creations
Topic: My first factory
Replies: 68
Views: 27884

Re: My first factory

Haven't played much since the update, everytime I go to generate a new map I get a dud with no resources for miles. My old saves don't work with this update, except for a backup I made 30 gameplay hours ago. I had totally removed coal power production for a long time, once you reach a certain level ...
by Aza-Industries
Sat Jun 08, 2013 2:32 am
Forum: Releases
Topic: Version 0.5.0
Replies: 33
Views: 23385

Re: Version 0.5.0

Time to start a new factory. =) Awesome work guys! My 4.2 saves are unloadable, lucky I reached my goal of a production line of everything. I'm loving the new menu and bigger fonts. EDIT: Loaded up an old 4.1 backup save and wow! The new GUI is amazing, Watching the energy consumption/production pag...
by Aza-Industries
Thu Jun 06, 2013 4:20 pm
Forum: This Forum
Topic: Website Style/Theme
Replies: 17
Views: 16224

Re: Website Style/Theme

MF- wrote:Developer's dedication should not be wasted on the forums.
Ideally the community should run it for them, sparing their time.
That's not what I'm suggesting. =/
by Aza-Industries
Thu Jun 06, 2013 4:08 pm
Forum: This Forum
Topic: Website Style/Theme
Replies: 17
Views: 16224

Re: Website Style/Theme

I don't mind the current forum. Standard PHPBB, so what. It has really good content:candy ratio. I would actually prefer "+1" buttons and "strikeout" support to a changed graphical appearance. Well if they arn't making there own theme and using a premade one it only takes a few ...
by Aza-Industries
Thu Jun 06, 2013 12:45 pm
Forum: This Forum
Topic: Website Style/Theme
Replies: 17
Views: 16224

Re: Website Style/Theme

slpwnd wrote:Good point. The forum looks a bit 90-ish. We will find some good theme.
Kewl, I look forward to seeing what you guys come up with!

I hope I didn't sound to forward in my first post, it was merely an observation on my part not a criticism.
by Aza-Industries
Wed Jun 05, 2013 2:42 am
Forum: This Forum
Topic: Website Style/Theme
Replies: 17
Views: 16224

Website Style/Theme

Hey, I wasn't sure where to put this. I'm just curious if you guys have plans to spruce up the forums and theme/style them to suit factorio more? If you don't have anyone to do it you could look through the free styles database using this site: https://www.phpbb.com/customise/db/style/absolution/dem...
by Aza-Industries
Tue Jun 04, 2013 3:43 pm
Forum: Show your Creations
Topic: My first factory
Replies: 68
Views: 27884

Re: My first factory

Well, yes, I think most of the creepers should attack the nearest factories, not the player directly, the overall strategy of the attack will, but not in this release ... That's good to know =), I knew you had plans to improve all this sort of stuff, I was just remembering why I had put off explora...

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