Search found 13 matches
- Wed Nov 06, 2024 7:26 pm
- Forum: Combinator Creations
- Topic: Logistics Based Omni Smelter
- Replies: 10
- Views: 9215
Re: Logistics Based Omni Smelter
iron/copper/stone logic 0eNrdW+tu4jgUfpf8NqP4bleafZFRhQK4M9GEhM1ldroV7752TCCFpMQn2l0atVJOjfk+n3PsczH0LdpkjTmUaV5HT29Rui3yKnr69hZV6fc8ydxYnuxN9BSZzGzrMt2uXpoyT7YmOqIozXfmd/SEj88oMnmd1qnx727/eF3nzX5jSjsBnVF+H0pTVau6TPLqUJT1amOyOkLRoajs24vcMVrIlYrlF46iVysyrr5wy7ZLS7uEdo46ohsSciZ5Sap6AgMmFwZxzYDJAAUNpqA...
- Wed Nov 06, 2024 7:23 pm
- Forum: Combinator Creations
- Topic: Logistics Based Omni Smelter
- Replies: 10
- Views: 9215
Re: Logistics Based Omni Smelter
The max number is 2,147,483,647 and anything added to it overflows into the negative. The inserter can do addition for you with filter inserter. This removes the need to have 1 combinator per chest or smelter group setup. I haven't looked at the bot based one in a while but concept is similar the cu...
- Wed Nov 06, 2024 7:23 pm
- Forum: Combinator Creations
- Topic: Logistics Based Omni Smelter
- Replies: 10
- Views: 9215
Re: Logistics Based Omni Smelter
The same concept can apply to steel smelting inserter but a different logic is used here since constantly making steel is not ideal. A different logic is used. the 2 inserter grabbing iron from the chest into the smelter is a simple if iron is greater than 10 then active feeding potentially 2 furnac...
- Wed Nov 06, 2024 7:22 pm
- Forum: Combinator Creations
- Topic: Logistics Based Omni Smelter
- Replies: 10
- Views: 9215
Re: Logistics Based Omni Smelter
honestly arguing real life logistics vs game logistics is not a real argument and I find it silly. It's academic, that's all. biggerw is actually teaching folks logistics using factorio, that's pretty cool. Your design was interesting but I didn't like having a combinator for every smelter. below i...
- Thu Aug 12, 2021 2:08 am
- Forum: Combinator Creations
- Topic: Logistics Based Omni Smelter
- Replies: 10
- Views: 9215
Re: Logistics Based Omni Smelter
honestly arguing real life logistics vs game logistics is not a real argument and I find it silly. I keep looking back at smelter designs every so often because I keep wanting to get a better design and learn to make my smelter better. Your design was interesting but I didn't like having a combinato...
- Wed Aug 14, 2019 4:00 am
- Forum: Duplicates
- Topic: [Dominik][0.17.58] Crashed while using copy paste construction. (connection.isConnected() was not true)
- Replies: 2
- Views: 1122
[Dominik][0.17.58] Crashed while using copy paste construction. (connection.isConnected() was not true)
crashed when bots were putting down oil refineries for coal liquification. I had built the refinery 1 space too close for long hand inserter. So I copy then deleted and then pasted it 1 space down. Did not use the cut feature.
- Fri Aug 17, 2018 9:44 pm
- Forum: News
- Topic: Friday Facts #255 - Construction tools
- Replies: 140
- Views: 59557
Re: Friday Facts #255 - Construction tools
I have a suggestion for factorio blueprint for future update. The current blueprint works well if all tech has been researched. However, sometimes we put down blueprints where the given tech is not researched yet and the blueprint is just a blank assembler machine. The fix for this right now is to r...
- Thu Mar 29, 2018 12:30 am
- Forum: Technical Help
- Topic: Auto-update facotrio windows Batch script help
- Replies: 2
- Views: 1528
Re: Auto-update facotrio windows Batch script help
"arg" is simply the place holder text (argument) in the documentation of the "--apply-update" (or any other that expects an argument) command, it expects the path to the update file. I believe I have seen scripts that fetch and then use the path of the update .zip directly on th...
- Wed Mar 28, 2018 10:36 pm
- Forum: Technical Help
- Topic: Auto-update facotrio windows Batch script help
- Replies: 2
- Views: 1528
Auto-update facotrio windows Batch script help
Hi, I was wondering if there is a windows batch script for updating factorio? (windows) From what I can gather it seems that it requires --apply=update arg so I have the following start /high /wait factorio.exe --apply-update arg however, it doesn't work and asked for a path to arg and then needed i...
- Wed Mar 28, 2018 4:12 am
- Forum: Technical Help
- Topic: Help setting up multiple Factorio server on same computer
- Replies: 7
- Views: 4129
Re: Help setting up multiple Factorio server on same computer
solved I'm an idiot and didn't delete the ; for setting to get into effect. D:
- Tue Mar 27, 2018 6:31 pm
- Forum: Technical Help
- Topic: Help setting up multiple Factorio server on same computer
- Replies: 7
- Views: 4129
Re: Help setting up multiple Factorio server on same computer
2 folders with 2 config files.impetus maximus wrote:do you have two Factorio folders or one? how many config files?
- Tue Mar 27, 2018 6:12 pm
- Forum: Technical Help
- Topic: Help setting up multiple Factorio server on same computer
- Replies: 7
- Views: 4129
Re: Help setting up multiple Factorio server on same computer
That's the first thing I did and did not help. It was in the config.iniimpetus maximus wrote:change the port on one of the instances to something other than 34197, like 34198.
[edit]i think you will need a server config file for each instance. can someone confirm this?
- Tue Mar 27, 2018 5:53 pm
- Forum: Technical Help
- Topic: Help setting up multiple Factorio server on same computer
- Replies: 7
- Views: 4129
Help setting up multiple Factorio server on same computer
So to start off I'm using Windows to host factorio. I have never used Linux and right now do not have to time to re-set up my server for linux (plus I'm lazy so that doesn't help). That being said if this is able to be done on linux please link me and I'll read it and pray I can make a breakthrough....