Search found 4 matches
- Thu Feb 08, 2018 3:07 am
- Forum: Resolved Problems and Bugs
- Topic: [posila]Train pathfinding fails when there is a station
- Replies: 14
- Views: 7208
Re: Train pathfinding fails when there is a station
I disagree, this behavior shouldn't happen. This is non ideal behavior because there is an unblocked, properly signaled path for the train to take, yet it will never take it. I agree that it makes sense the train deprioritizes the path with the station on it, but train stations shouldn't block paths...
- Thu Feb 08, 2018 1:13 am
- Forum: Resolved Problems and Bugs
- Topic: [posila]Train pathfinding fails when there is a station
- Replies: 14
- Views: 7208
Re: Train pathfinding fails when there is a station
Thanks for looking at this so quick! There are chain signals farther left than shown in the gif. I added a chain signal directly in front of the junction and the behavior didn't change. Blueprint of surrounding area: https://pastebin.com/Z99vBmDr Screen Shot 2018-02-07 at 5.07.41 PM.png Ribbon.zip
- Wed Feb 07, 2018 6:48 am
- Forum: Resolved Problems and Bugs
- Topic: [posila]Train pathfinding fails when there is a station
- Replies: 14
- Views: 7208
[posila]Train pathfinding fails when there is a station
What did you do? Send a train down a two way track with a fork. One side of the fork is blocked. The other side has a trainstop in the opposite direction the train is traveling. What happened? The train fails to go into the empty block with the trainstop. What did you expect to happen instead? It m...
- Fri Aug 11, 2017 10:08 pm
- Forum: Ideas and Suggestions
- Topic: Wood chests should be 2x1
- Replies: 7
- Views: 3758
Wood chests should be 2x1
TL;DR A chest type should be 2x1 instead of currently all chests being 1x1 to allow train-to-train inserter tranfers. Wood chests seem like the best candidate for this. What ? Because train tracks are on a 2x2 grid it's impossible to transfer items directly between two non-diagonal trains using reg...