Search found 8 matches
- Fri Nov 03, 2023 2:40 pm
- Forum: News
- Topic: Friday Facts #383 - Super force building
- Replies: 176
- Views: 53302
Re: Friday Facts #383 - Super force building
About the first animation: I thought you couldn't have "holes" in your space-platform, as is shown in the animation?
- Sat Nov 14, 2020 9:04 am
- Forum: News
- Topic: Friday Facts #363 - 1.1 is getting close
- Replies: 178
- Views: 116137
Re: Friday Facts #363 - 1.1 is getting close
So many awesome quality of life features! I exspecially love the belt dragging.
But I also really appreciate the option of turning these features of, it's always good to give the users more options!
Also bought the shirt, looks rad
But I also really appreciate the option of turning these features of, it's always good to give the users more options!
Also bought the shirt, looks rad

- Sun Oct 28, 2018 9:24 am
- Forum: News
- Topic: Friday Facts #266 - Cleanup of mechanics
- Replies: 583
- Views: 268492
Re: Friday Facts #266 - Cleanup of mechanics
Totally in favour of the pickaxe removal! Maybe just remove it from the vanilla game in a way that mods can still utilize the feature if they want to? That should make everyone happy I think.
As far as making steel research automatically increase mining speed, that seems a little weird to me. It ...
As far as making steel research automatically increase mining speed, that seems a little weird to me. It ...
- Wed Feb 21, 2018 6:53 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Autofill
- Replies: 293
- Views: 253569
Re: [MOD 0.12.x] Autofill
Hey Nexela, since the update might take a little more time, is there a fix I can do by myself? Since just re-installing the mod didn't work for me either!
If it's too complicated to explain to a layman, I will just be patient instead.
If it's too complicated to explain to a layman, I will just be patient instead.
- Sat Feb 10, 2018 8:06 pm
- Forum: News
- Topic: Friday Facts #229 - Taiwan report & Lamp staggering
- Replies: 45
- Views: 25901
Re: Friday Facts #229 - Taiwan report & Lamp staggering
The Factorio poster on the booth looks really awesome and I would SO buy one 
Maybe it would be a good idea to add them to your merchandise shop, if you plan on extending it!

Maybe it would be a good idea to add them to your merchandise shop, if you plan on extending it!
- Fri Dec 15, 2017 8:29 am
- Forum: Spread the Word
- Topic: Factorio on Tumblr.com
- Replies: 2
- Views: 2808
Re: Factorio on Tumblr.com
Really? I had no idea, that's awesome!Fun fact, the "factorio-test" blog that liked (and reblogged?) one of your posts a while ago was actually Klonan
- Thu Dec 14, 2017 7:08 pm
- Forum: Spread the Word
- Topic: Factorio on Tumblr.com
- Replies: 2
- Views: 2808
Factorio on Tumblr.com
Hi there fellow Factorians!
I've noticed that one of the social media platforms Factorio doesn't have much of a presence on is tumblr.
Now I'm sure you all suspect where this is going and you're absolutely right: I am here to shamelessly advertise my own, Factorio themed tumblr called " Factorio ...
I've noticed that one of the social media platforms Factorio doesn't have much of a presence on is tumblr.
Now I'm sure you all suspect where this is going and you're absolutely right: I am here to shamelessly advertise my own, Factorio themed tumblr called " Factorio ...
- Sat Dec 02, 2017 10:23 am
- Forum: News
- Topic: Friday Facts #219 - Cliffs
- Replies: 191
- Views: 101377
Re: Friday Facts #219 - Cliffs
My brain seems to process some of the cliffs in the screenshots as sticking out of the ground like a wall, instead of being an elevation . Especially next to the player in the screenshot with the turrets.
I think it's because the ground pretty much just continues the "terrain pattern" across the ...
I think it's because the ground pretty much just continues the "terrain pattern" across the ...