Search found 77 matches

by Unknow0059
Sun Nov 15, 2020 7:25 am
Forum: News
Topic: Friday Facts #363 - 1.1 is getting close
Replies: 169
Views: 18550

Re: Friday Facts #363 - 1.1 is getting close

Beautiful Quality of Life!
by Unknow0059
Fri Oct 30, 2020 7:44 pm
Forum: News
Topic: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button
Replies: 138
Views: 19636

Re: Friday Facts #362 - Menu simulation, Spidertron, Ghost building, Confirm button

Not a fan of the new menu background. I've always wanted a new menu background, but not like this. Maybe it looks better animated instead of as still. I've liked the Wube logo ever since I've seen it, but the letters are so close together it's hard to read it as Wube and not... WWbe or something. Th...
by Unknow0059
Fri Oct 30, 2020 7:34 pm
Forum: News
Topic: Friday Facts #361 - Train stop limit, Tips and tricks
Replies: 163
Views: 22441

Re: Friday Facts #361 - Train stop limit, Tips and tricks

But the graph shows a rolling average and not "precise numbers" in the first place. The game doesn't measure how long it takes to produce an item. If you produce one item then there's a 1-tick spike of producing 1 item in a 5 second interval. So the average of that is gonna be weird. "23.8" is prob...
by Unknow0059
Fri Oct 16, 2020 1:06 am
Forum: News
Topic: Friday Facts #361 - Train stop limit, Tips and tricks
Replies: 163
Views: 22441

Re: Friday Facts #361 - Train stop limit, Tips and tricks

Either you're looking at the wrong screen or you're misinterpreting or you've found an actual bug. It certainly shows "1" just fine for me. Factorio is one of the few games where i feel comfortable assuming the data is always 100% accurate. I was looking at and describing the graph, not the list, w...
by Unknow0059
Fri Oct 09, 2020 10:49 pm
Forum: News
Topic: Friday Facts #361 - Train stop limit, Tips and tricks
Replies: 163
Views: 22441

Re: Friday Facts #361 - Train stop limit, Tips and tricks

What you're seeing is a GIF (technically an .mp4) on a webpage, but we are not putting GIFs in the game. What the GIF shows, is the Tips and Tricks GUI live rendering a real simulation of the entities inside the GUI. This marvel of technology is a divine gift from the very top (kovarex). This is no...
by Unknow0059
Fri Aug 14, 2020 12:40 pm
Forum: News
Topic: Friday Facts #360 - 1.0 is here!
Replies: 207
Views: 31445

Re: Friday Facts #360 - 1.0 is here!

Oh my god, I didn't expect Spidertron to make it.
That aside - thank you for this beautiful game.
by Unknow0059
Fri Aug 07, 2020 2:22 pm
Forum: News
Topic: Friday Facts #359 - Crash site: The beginning
Replies: 95
Views: 31778

Re: Friday Facts #359 - Crash site: The beginning

I'm very happy with the new drill design. Glad you guys adjusted it!
by Unknow0059
Fri Jul 31, 2020 10:47 pm
Forum: News
Topic: Friday Facts #358 - Alien decoratives & Polluted water
Replies: 71
Views: 8283

Re: Friday Facts #358 - Alien decoratives & Polluted water

Very good indeed. When I played mp with my friends we joked about wanting to see the water become polluted but alas it was impossible.
by Unknow0059
Sat Jul 25, 2020 7:09 pm
Forum: News
Topic: Friday Facts #357 - Nuke
Replies: 96
Views: 11373

Re: Friday Facts #357 - Nuke

Wow. How do you add two great features back-to-back? The snapping is one of the best things ever.
by Unknow0059
Sat Jul 18, 2020 5:47 am
Forum: News
Topic: Friday Facts #356 - Blueprint library for real
Replies: 123
Views: 15481

Re: Friday Facts #356 - Blueprint library for real

I'm glad you took the high road and chose to keep the company and to maintain your values. It's heartwarming. The whole introduction section was.

The feature I'm most excited about is the map item-placing. I've been previously frustrated not being able to do that.
by Unknow0059
Fri Jul 03, 2020 12:01 pm
Forum: News
Topic: Friday Facts #354 - Launch party and HR power switch
Replies: 33
Views: 5926

Re: Friday Facts #354 - Launch party and HR power switch

I also found the arcing inside weird. Especially cuz it's also a solid blue. Idk, the original looks better in that regard.
Looks cool though. I don't mind it wasn't redesigned, I never use it anyway. I'm more worried about the drill.
by Unknow0059
Fri Jun 26, 2020 12:44 pm
Forum: News
Topic: Friday Facts #353 - Trailer update
Replies: 38
Views: 5907

Re: Friday Facts #353 - Trailer update

I am not a fan of the bright white text on the grey background. The grey font was more readable. It also seems that the line spacing is smaller and that the font changed. That probably contributes to it. Another change that would improve it is making the text less wide so your eyes have to travel le...
by Unknow0059
Sat Jun 20, 2020 7:05 am
Forum: News
Topic: Friday Facts #352 - New website
Replies: 83
Views: 10933

Re: Friday Facts #352 - New website

avoiding the use of bloated JavaScript frameworks helps keep everything load and render quickly, and of course the website can be browsed without JavaScript as well. I am a huge fan of that decision. There is a lot of bloat in the web today. I really like the artwork page. More games should have so...
by Unknow0059
Fri Jun 12, 2020 5:19 pm
Forum: News
Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
Replies: 199
Views: 18339

Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing

The beacon redesign and the simplicity of the fluid mixing fix please my World.

The thing I like the most about the beacon redesign is that it's low contrast.
by Unknow0059
Fri Jun 05, 2020 9:48 pm
Forum: News
Topic: Friday Facts #350 - Electric mining drill redesign
Replies: 104
Views: 20045

Re: Friday Facts #350 - Electric mining drill redesign

I'm not a fan of the redesign. I liked how low the original was, I liked the drill bit, I liked the continuous animation which required no glowy bit to tell you whether it was working or not. I liked that it was a simpler design, too. Speaking of continuous animation, it was not mentioned in the pos...
by Unknow0059
Fri Jun 05, 2020 11:31 am
Forum: MoMods
Topic: (0.15.10) MoWeather 0.4.0
Replies: 50
Views: 36417

Re: (0.15.10) MoWeather 0.4.0

Oh, I'm sorry. I did read that post but didn't see the attachment. Thank you.
by Unknow0059
Fri May 29, 2020 5:16 am
Forum: MoMods
Topic: (0.15.10) MoWeather 0.4.0
Replies: 50
Views: 36417

Re: (0.15.10) MoWeather 0.4.0

Would be cool to have it for 17
by Unknow0059
Thu May 28, 2020 7:02 am
Forum: News
Topic: Friday Facts #348 - The final GUI update
Replies: 143
Views: 14860

Re: Friday Facts #348 - The final GUI update

Not a fan of the engine unit icon. It looks nothing like an engine.
The electric engine looks more like an engine, and the previous engine icon looked more like an engine.
by Unknow0059
Sun May 10, 2020 10:08 am
Forum: News
Topic: Friday Facts #346 - He who does nothing, breaks nothing
Replies: 47
Views: 6189

Re: Friday Facts #346 - He who does nothing, breaks nothing

No vehicle tracks yet huh. Hopefully it's in the plans cuz it's the next logical step.

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