Search found 70 matches

by Unknow0059
Fri Aug 07, 2020 2:22 pm
Forum: News
Topic: Friday Facts #359 - Crash site: The beginning
Replies: 87
Views: 8230

Re: Friday Facts #359 - Crash site: The beginning

I'm very happy with the new drill design. Glad you guys adjusted it!
by Unknow0059
Fri Jul 31, 2020 10:47 pm
Forum: News
Topic: Friday Facts #358 - Alien decoratives & Polluted water
Replies: 71
Views: 6554

Re: Friday Facts #358 - Alien decoratives & Polluted water

Very good indeed. When I played mp with my friends we joked about wanting to see the water become polluted but alas it was impossible.
by Unknow0059
Sat Jul 25, 2020 7:09 pm
Forum: News
Topic: Friday Facts #357 - Nuke
Replies: 95
Views: 8479

Re: Friday Facts #357 - Nuke

Wow. How do you add two great features back-to-back? The snapping is one of the best things ever.
by Unknow0059
Sat Jul 18, 2020 5:47 am
Forum: News
Topic: Friday Facts #356 - Blueprint library for real
Replies: 117
Views: 11297

Re: Friday Facts #356 - Blueprint library for real

I'm glad you took the high road and chose to keep the company and to maintain your values. It's heartwarming. The whole introduction section was.

The feature I'm most excited about is the map item-placing. I've been previously frustrated not being able to do that.
by Unknow0059
Fri Jul 03, 2020 12:01 pm
Forum: News
Topic: Friday Facts #354 - Launch party and HR power switch
Replies: 33
Views: 4881

Re: Friday Facts #354 - Launch party and HR power switch

I also found the arcing inside weird. Especially cuz it's also a solid blue. Idk, the original looks better in that regard.
Looks cool though. I don't mind it wasn't redesigned, I never use it anyway. I'm more worried about the drill.
by Unknow0059
Fri Jun 26, 2020 12:44 pm
Forum: News
Topic: Friday Facts #353 - Trailer update
Replies: 38
Views: 4884

Re: Friday Facts #353 - Trailer update

I am not a fan of the bright white text on the grey background. The grey font was more readable. It also seems that the line spacing is smaller and that the font changed. That probably contributes to it. Another change that would improve it is making the text less wide so your eyes have to travel le...
by Unknow0059
Sat Jun 20, 2020 7:05 am
Forum: News
Topic: Friday Facts #352 - New website
Replies: 83
Views: 8904

Re: Friday Facts #352 - New website

avoiding the use of bloated JavaScript frameworks helps keep everything load and render quickly, and of course the website can be browsed without JavaScript as well. I am a huge fan of that decision. There is a lot of bloat in the web today. I really like the artwork page. More games should have so...
by Unknow0059
Fri Jun 12, 2020 5:19 pm
Forum: News
Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
Replies: 199
Views: 14985

Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing

The beacon redesign and the simplicity of the fluid mixing fix please my World.

The thing I like the most about the beacon redesign is that it's low contrast.
by Unknow0059
Fri Jun 05, 2020 9:48 pm
Forum: News
Topic: Friday Facts #350 - Electric mining drill redesign
Replies: 104
Views: 17693

Re: Friday Facts #350 - Electric mining drill redesign

I'm not a fan of the redesign. I liked how low the original was, I liked the drill bit, I liked the continuous animation which required no glowy bit to tell you whether it was working or not. I liked that it was a simpler design, too. Speaking of continuous animation, it was not mentioned in the pos...
by Unknow0059
Fri Jun 05, 2020 11:31 am
Forum: MoMods
Topic: (0.15.10) MoWeather 0.4.0
Replies: 50
Views: 35539

Re: (0.15.10) MoWeather 0.4.0

Oh, I'm sorry. I did read that post but didn't see the attachment. Thank you.
by Unknow0059
Fri May 29, 2020 5:16 am
Forum: MoMods
Topic: (0.15.10) MoWeather 0.4.0
Replies: 50
Views: 35539

Re: (0.15.10) MoWeather 0.4.0

Would be cool to have it for 17
by Unknow0059
Thu May 28, 2020 7:02 am
Forum: News
Topic: Friday Facts #348 - The final GUI update
Replies: 143
Views: 12341

Re: Friday Facts #348 - The final GUI update

Not a fan of the engine unit icon. It looks nothing like an engine.
The electric engine looks more like an engine, and the previous engine icon looked more like an engine.
by Unknow0059
Sun May 10, 2020 10:08 am
Forum: News
Topic: Friday Facts #346 - He who does nothing, breaks nothing
Replies: 47
Views: 5086

Re: Friday Facts #346 - He who does nothing, breaks nothing

No vehicle tracks yet huh. Hopefully it's in the plans cuz it's the next logical step.
by Unknow0059
Wed May 06, 2020 2:03 pm
Forum: Ideas and Suggestions
Topic: Diagonal Factorio
Replies: 10
Views: 1690

Re: Diagonal Factorio

It would be great to have diagonal walls, gates and belts. I don't even need to take items off the belts when they're diagonal.
I just want to get rid of that disgusting staircase shape, for walls And gates!
by Unknow0059
Fri Apr 10, 2020 9:47 pm
Forum: News
Topic: Friday Facts #342 - The new old tutorial
Replies: 38
Views: 5257

Re: Friday Facts #342 - The new old tutorial

It's still a shame that we won't get a campaign of any kind.
by Unknow0059
Sat Mar 21, 2020 3:13 pm
Forum: News
Topic: Friday Facts #339 - Beacon HR + Redesign process
Replies: 211
Views: 22065

Re: Friday Facts #339 - Beacon HR + Redesign process

I [don't] love it! Admins, don't do it again... I don't agree it is "integrated in the world of Factorio". It looks very foreign. May be it's because I don't like beacon itself, as a game mechanic. I agree. I don't like it either. It looks too sci-fi, almost alien. It doesn't look like something yo...
by Unknow0059
Fri Feb 21, 2020 8:27 pm
Forum: News
Topic: Friday Facts #335 - Scenario changes, Damage effect filtering
Replies: 57
Views: 7147

Re: Friday Facts #335 - Scenario changes, Damage effect filtering

There is no item available to place color concrete, but players will be able to access them in the editor mode.
People would appreciate being able to use that in normal gameplay.
by Unknow0059
Sat Feb 01, 2020 8:46 pm
Forum: News
Topic: Friday Facts #332 - More sounds & Map color tweaks
Replies: 53
Views: 7203

Re: Friday Facts #332 - More sounds & Map color tweaks

For example we now have the listener position on the centre of the screen by default
...Where was it before?
by Unknow0059
Sat Dec 21, 2019 11:50 am
Forum: News
Topic: Friday Facts #326 - Particle emitter & Data cache
Replies: 42
Views: 7180

Re: Friday Facts #326 - Particle emitter & Data cache

The effect of the particles hitting the water is a tad overdone, but this was a nice FF.
by Unknow0059
Fri Dec 13, 2019 7:01 pm
Forum: News
Topic: Friday Facts #325 - New Explosions and Particles
Replies: 54
Views: 8313

Re: Friday Facts #325 - New Explosions and Particles

The particle FX on the Roboport ain't looking so hot. It doesn't make sense for the "shot spark" to pop up randomly within an area. A random shot spark should happen relative to the position of the last shot, within a circle. Either do that, or make the whole area circular and smaller. The biter, wa...

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