Search found 3 matches
- Thu Jul 14, 2022 2:42 pm
- Forum: Pending
- Topic: [1.1.61] Headless server does not provide save file to connecting clients
- Replies: 1
- Views: 1206
[1.1.61] Headless server does not provide save file to connecting clients
When connecting to the headless server, I am prompted for the server password. Once provided, I see "Waiting for server to save the map", followed by the "Server not responding" timeout bar. Following the server logs on the other screen, I can see that the server does save the map for the client ...
- Sat Oct 07, 2017 5:04 pm
- Forum: Resolved Problems and Bugs
- Topic: [15.35] Crash when starting headless server w/unknown param
- Replies: 1
- Views: 3721
[15.35] Crash when starting headless server w/unknown param
I invoked the headless server's executable, attempting to list the various arguments. The parameter I tried using (-?) was not defined, and this crashed the program.
user@server:/path/to/factorio/bin/x64# ./factorio -?
terminate called after throwing an instance of 'boost::exception_detail::clone ...
user@server:/path/to/factorio/bin/x64# ./factorio -?
terminate called after throwing an instance of 'boost::exception_detail::clone ...
- Mon Aug 07, 2017 2:19 am
- Forum: Pending
- Topic: [0.15.32] Crash when exiting multiplayer game on Windows
- Replies: 1
- Views: 1336
[0.15.32] Crash when exiting multiplayer game on Windows
Using the Windows Steam client, 0.15.32 experimental, no mods. Connected to a Linux headless server for multiplayer.`
When clicking "Quit Game" to leave a multiplayer game, the client locked up for several seconds before crashing to the desktop (prompting me to submit this bug report). This is the ...
When clicking "Quit Game" to leave a multiplayer game, the client locked up for several seconds before crashing to the desktop (prompting me to submit this bug report). This is the ...