Search found 4 matches

by SomeDutchGuy
Tue Oct 22, 2024 10:22 pm
Forum: Gameplay Help
Topic: Dynamically setting train station names
Replies: 6
Views: 3098

Dynamically setting train station names

Hey everyone!

Is it possible to dynamically set train station names based on input signals? I have a concept for a generic unloading station that requests whatever the local circuit networks needs, but I can't figure out how to get the final signal to translate into a station name.
by SomeDutchGuy
Mon Oct 21, 2024 8:50 pm
Forum: Implemented Suggestions
Topic: Option to disable no-power flashing / Remove potential epilepsy problem / Reduce distraction on power loss
Replies: 72
Views: 27968

Re: Option to disable no-power flashing / Remove potential epilepsy problem / Reduce distraction on power loss

A followup on this: I was just playing and got a nice headache out of nowhere as I was looking at my smelters at night. I don't have epilepsy, but I can easily see this causing issues to some people. And this was just the first one I managed to catch; it got way worse than this at times.
factorio ...
by SomeDutchGuy
Sun Jul 30, 2017 12:11 am
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 290199

Re: Stations & other LTN based designs

Perfect, thank you!
by SomeDutchGuy
Sat Jul 29, 2017 12:51 pm
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 290199

Depot For 3-10-3 Trains

I'm not entirely clear on how the encoded train positions work, especially above 10 cars. Can anyone put together a simple depot for a 3-10-3 train? Thanks!

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