Search found 29 matches

by yohannc
Fri Feb 22, 2019 6:41 pm
Forum: News
Topic: Friday Facts #283 - Prepare to Launch
Replies: 341
Views: 74419

Re: Friday Facts #283 - Prepare to Launch

As you can see, there are a lot of things happening at the last moment, but it seems that there shouldn't be a big obstacle in the way of release next week. What about the 65 unassigned bug reports? I'm sure they're VERY thankful that you mentioned bug reports. I suspect they're so unfamiliar with ...
by yohannc
Fri Aug 03, 2018 3:22 pm
Forum: News
Topic: Friday Facts #254 - No research queue for you
Replies: 223
Views: 28861

Re: Friday Facts #254 - No research queue for you

Why don't add highlights to new items ?
Remove them when you stay 1 second over them.
Image
by yohannc
Fri Mar 30, 2018 8:36 pm
Forum: News
Topic: Friday Facts #236 - Building a rollup
Replies: 63
Views: 20516

Re: Friday Facts #236 - Building a rollup

My point of view. A friend of mine, if he saw that, maybe he wouldn't buy the game. 2 reasons : - It would look like too complicated for him. - He like killing biters, destroying enemy bases, there you only show a big factory. I think it's good for hardcore gamer, but for "normal gamer", it's too "b...
by yohannc
Sun Mar 25, 2018 7:05 pm
Forum: Technical Help
Topic: Bad connexion, difficult to join game sometimes
Replies: 2
Views: 268

Re: Bad connexion, difficult to join game sometimes

He didn't played OpenTTD so we don't know. The thing is this look like a bug. It's downloading but at the same time, it's kicking for no response...
by yohannc
Sun Mar 25, 2018 5:53 pm
Forum: Technical Help
Topic: Bad connexion, difficult to join game sometimes
Replies: 2
Views: 268

Bad connexion, difficult to join game sometimes

Hi, I'm hosting a private server, hosted on the same computer where i play. I have a good connexion (1Gb/250Mb). A friend can join without any problems (he have a good connexion too, 50Mb/5Mb) But my brother have lot's of problems to join (he have a bad connexion, some jitter and max 3Mb/800Kb). Whe...
by yohannc
Sat Mar 24, 2018 2:28 pm
Forum: News
Topic: Friday Facts #235 - 0.16 stable
Replies: 122
Views: 23379

Re: Friday Facts #235 - 0.16 stable

Great news, can't wait for the new GUI ! :) But nothing about sound modifications ? I mean, actually, sound could be wayyyy better. You should work on the sound engine, for example, we should hear explosions or shot from far distance (less volume, less treble, low pitched, echoes, latency, etc). Sou...
by yohannc
Thu Jan 04, 2018 12:50 pm
Forum: Releases
Topic: Version 0.16.13
Replies: 27
Views: 10274

Re: Version 0.16.13

Answer for you : Experimental != stable U misunderstand this words! A stable release can have also bugs in it. That is not the point. The point is, that this is a obviously error and the word "experimental" isn't an apology for this error. I am not talking about simple hidden errors! :roll: For you...
by yohannc
Thu Jan 04, 2018 10:41 am
Forum: Releases
Topic: Version 0.16.13
Replies: 27
Views: 10274

Re: Version 0.16.13

DustFireSky wrote:
Guenni7 wrote: Sometimes i ask myself: "How can it be, that the developer don't noticed such errors ?" Doesn't they test her releases ? :shock:
Answer for you :
Experimental != stable
by yohannc
Wed Jan 03, 2018 11:13 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [16.13] Buffer chest don't supply players
Replies: 4
Views: 1275

Re: [16.13] Buffer chest don't supply players

Thank you, for being so fast, and for the workaround !
by yohannc
Wed Jan 03, 2018 10:33 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [16.13] Buffer chest don't supply players
Replies: 4
Views: 1275

[Rseding91] [16.13] Buffer chest don't supply players

- Requesting blue UG belt - Lot's of bot available (only one used for others things) - Standing next to a buffer chest with 50 blue UG belt (have only 31) ---> Nothing happens. (if i blueprint concrete on floor, then construction bots will get concrete from buffer chest) https://i.imgur.com/VWV7fNj....
by yohannc
Fri Dec 29, 2017 9:35 pm
Forum: Releases
Topic: Version 0.16.8
Replies: 64
Views: 15769

Re: Version 0.16.8

Wrong. It's not that it will be harder, it's that it will be significantly worse than the easier alternative of using a fluid wagon, which pretty much points the player in the direction of only one option. I love the fact that Factorio has many ways to play and multiple options for ways to do thing...
by yohannc
Fri Dec 29, 2017 8:12 pm
Forum: Releases
Topic: Version 0.16.8
Replies: 64
Views: 15769

Re: Version 0.16.8

Except that now it takes about 5x as much bots/belts to move the same amount of barrels as before, which means worse performance. That completely goes against what the devs have said before about want to increase game performance. Going with a suggestion stated previously of reducing barrel stack s...
by yohannc
Fri Dec 29, 2017 6:58 pm
Forum: Releases
Topic: Version 0.16.8
Replies: 64
Views: 15769

Re: Version 0.16.8

Yeah thank you ! I think it's a good balancing for fluids (now we just need a new graphic for the tank wagon, with only one tank to fit with the recipe). I hope you will spend some time with your families now :) Loading 0.16.7 save https://cdn.discordapp.com/attachments/351216447919357957/3963758947...
by yohannc
Sun Dec 24, 2017 1:45 pm
Forum: Ideas and Suggestions
Topic: Pressing "Q" auto-selects Offshore Pump if cursor over water
Replies: 16
Views: 695

Re: Pressing "Q" auto-selects Offshore Pump if cursor over water

Ahh yes, i was off topic, i thought Q was unaffected, i changed the key. I thought you were talking for a new key.
So yes copy tool could select pump on water and ore extractor on ore field.
by yohannc
Sun Dec 24, 2017 11:23 am
Forum: Ideas and Suggestions
Topic: Pressing "Q" auto-selects Offshore Pump if cursor over water
Replies: 16
Views: 695

Re: Pressing "Q" auto-selects Offshore Pump if cursor over water

Yes, for exemple, Q on :
- grey assembling machine = blue assembling machine (or inserter ?)
- yellow belt = red belt (or alternate between splitter and UG belt ?)
- multiple Q on rails = alernate between train stop and signals
Etc, the list can be long
And call it «smart key».
by yohannc
Fri Dec 22, 2017 9:36 pm
Forum: Ideas and Suggestions
Topic: Manage players colors
Replies: 0
Views: 181

Manage players colors

Query : A server side option to set building color = owner/builder color.
Why : In our server, we are playing in coop (no separate force, same tech tree) but we have our personnal base (easier to manage, and each of us bring in the center base his assigned colour science kit).
by yohannc
Fri Dec 22, 2017 9:15 pm
Forum: Minor issues
Topic: [Rseding91] [16.6] Waiting bot = high cpu usage
Replies: 2
Views: 546

Re: [Rseding91] [16.6] Waiting bot = high cpu usage

Yes, it's more a problem than an bug.
And i agree, it's not gamebreaking at all, it was just to let you know in case you didn't.
by yohannc
Fri Dec 22, 2017 9:02 pm
Forum: Ideas and Suggestions
Topic: Headless server pause request
Replies: 1
Views: 574

Re: Headless server pause request

Up ! (glad i found this topic, was in way to write a duplicate) In our case, if the first that is joining the server have a slower pc than the server, then he just can't play : infinite catch up -> can't join -> can't have acces to console to lower game.speed. Our solution (that can be a trick on th...
by yohannc
Fri Dec 22, 2017 8:49 pm
Forum: Minor issues
Topic: [Rseding91] [16.6] Waiting bot = high cpu usage
Replies: 2
Views: 546

[Rseding91] [16.6] Waiting bot = high cpu usage

24 seconds video that explain everything (look at the fps) : https://drive.google.com/file/d/1Fs9Qe1InGbxw5jVzBDlo1iutQvUjD3k5/view?usp=sharing https://drive.google.com/file/d/1Fs9Qe1InGbxw5jVzBDlo1iutQvUjD3k5/view?usp=sharing When chests are full, bots are waiting and fps drop a lot. I think it is ...
by yohannc
Fri Dec 22, 2017 1:15 pm
Forum: Releases
Topic: Version 0.16.7
Replies: 153
Views: 30451

Re: Version 0.16.7

Again, how do you know how many people used it? Aside from that, I disagree - since it had no negative impact on the game, it should be kept even if used by minority. There are things which are good at filling a niche. I don't really want factorio look like that : http://p7.storage.canalblog.com/71...

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