Hello devs,
just want to say thanks for this great game. Friday Facts is what keeps me hooked to this game, as every single week there is something interesting to read, and it really satisfies my interest in game design. Just keep going, 1.0 is close
The problem is that some techs unlock multiple items, some with more dependencies than others. It is probably a better idea to show the player when researching a tech if an item can be crafted, partly crafted or not completely crafted (For instance with a normal, yellow or red tone to the item icon ...