Search found 3 matches
- Sat Jul 14, 2018 7:05 am
- Forum: News
- Topic: Friday Facts #251 - A Fistful of Frames
- Replies: 80
- Views: 39873
Re: Friday Facts #251 - A Fistful of Frames
@posila: For me as a graphics programmer, your post was very interesting. So far, I always implemented sprites in the Geometry Shader. But after your investigation, I think, I'll try out the method with a fixed index buffer and the sprite transformation in the vertex shader the next time I need it. ...
- Sat Jun 30, 2018 6:39 am
- Forum: News
- Topic: Friday Facts #249 - Dead end exploration
- Replies: 206
- Views: 79931
Re: Friday Facts #249 - Dead end exploration
I prefer Proposal 4.
The simplicity of sharing both the action bar and the blueprints in one UI unit between games is just genius.
The simplicity of sharing both the action bar and the blueprints in one UI unit between games is just genius.
- Sun Aug 06, 2017 11:01 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Recursive Blueprints vs Death World
- Replies: 5
- Views: 5810
Re: Recursive Blueprints vs Death World
Very impressive!