To answer your question, I figured out the problem and only recently >.<
Something in the game triggered the problem but wasn't the game's fault. My ram had XMP on at DDR4-3400 (is rated for 3400), which i never took as a problem because my pc would run fine 99.99% of the time, then randomly would ...
Search found 7 matches
- Sat Dec 13, 2025 5:53 am
- Forum: Resolved Problems and Bugs
- Topic: [2.0.66] Desync in Space Age
- Replies: 2
- Views: 819
- Fri Sep 05, 2025 10:54 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.66] Desync in Space Age
- Replies: 2
- Views: 819
[2.0.66] Desync in Space Age
2.0.66 (build 83840 expansion, linux64)
Bazzite 42
Updated local server and steam game to 2.0.66, and i am flying to the shattered planet, and currently flying back. I have both crashed my game, and desynced from the server. The server continued without a hitch.
I couldn't say what I did or didn't ...
Bazzite 42
Updated local server and steam game to 2.0.66, and i am flying to the shattered planet, and currently flying back. I have both crashed my game, and desynced from the server. The server continued without a hitch.
I couldn't say what I did or didn't ...
- Fri May 05, 2023 4:37 pm
- Forum: Gameplay Help
- Topic: NO-PATH with multiple trains
- Replies: 8
- Views: 3167
Re: NO-PATH with multiple trains
Thank you, That does seem to fix the issue!
I rewatched Doshdoshington's video on it again and yeah with your blueprint i see it now, i wasn't placing the signals accordingly, thank you for your help!
I rewatched Doshdoshington's video on it again and yeah with your blueprint i see it now, i wasn't placing the signals accordingly, thank you for your help!
- Fri May 05, 2023 5:06 am
- Forum: Gameplay Help
- Topic: NO-PATH with multiple trains
- Replies: 8
- Views: 3167
Re: NO-PATH with multiple trains
The first thing is that the video is with my mods enabled, but with the save file in vanilla it does the same thing (probably should've just posted a vanilla recording, I'll update the post with that later)
but even through the pathing of the train, it shouldn't be saying no-path since if it were ...
but even through the pathing of the train, it shouldn't be saying no-path since if it were ...
- Fri May 05, 2023 4:03 am
- Forum: Gameplay Help
- Topic: NO-PATH with multiple trains
- Replies: 8
- Views: 3167
Re: NO-PATH with multiple trains
It is at 29 seconds
https://youtu.be/fXCumzSYl5s?t=29
https://youtu.be/fXCumzSYl5s?t=29
- Fri May 05, 2023 3:12 am
- Forum: Gameplay Help
- Topic: NO-PATH with multiple trains
- Replies: 8
- Views: 3167
NO-PATH with multiple trains
-- What did I do/ what happened?
I didn't do anything, the things that are happening is two trains going into buffer stations, or "stacking stations", then going straight into the final 2 differently assigned stations.
-- What did I expect to happen?
1) if there wasn't an issue, then I'd assume ...
I didn't do anything, the things that are happening is two trains going into buffer stations, or "stacking stations", then going straight into the final 2 differently assigned stations.
-- What did I expect to happen?
1) if there wasn't an issue, then I'd assume ...
- Wed Sep 30, 2020 11:31 pm
- Forum: Desyncs with mods
- Topic: Desync on multiplayer modded
- Replies: 1
- Views: 2351
Desync on multiplayer modded
I'm not sure what the issue is. My friend and I play on a server that is hosted that doesn't crash from it, and used to only crash my friend. now it crashes both of us at the same time while just standing still until it happens. The only thing that was consistent, was when I was the only one on the ...