Search found 7 matches

by war877
Tue Nov 16, 2021 11:53 am
Forum: Modding interface requests
Topic: make more entity prototypes support rotation
Replies: 13
Views: 1375

make more entity prototypes support rotation

TL;DR Allow storage containers and lamps and power poles to be rotated. What ? These types should be non-rotatable by default, but would enhance modding flexibility if they could be rotated. Why ? I currently have need of rotating non-square storage containers and lamps. Getting such objects to rot...
by war877
Mon Oct 18, 2021 11:42 pm
Forum: Maps and Scenarios
Topic: New tight spot expansion
Replies: 0
Views: 1025

New tight spot expansion

As a person who likes tight spot almost as much as freeplay, I decided to add seven levels to the campaign, including a bonus level. To use extract the contents of this zip file into the <factorio root>/data/base/campaigns/tight-spot folder. If you are playing on steam, this will be in your SteamLib...
by war877
Thu Jun 24, 2021 5:24 pm
Forum: Implemented Suggestions
Topic: Idle when game paused
Replies: 2
Views: 1024

Re: Idle when game paused

This suggestion has been implemented as a game setting: Minimise on focus loss.
by war877
Wed Jun 23, 2021 5:06 pm
Forum: Maps and Scenarios
Topic: Custom Tight Spot Campaign Challenge
Replies: 1
Views: 2518

Re: Custom Tight Spot Campaign Challenge

Recently decided to try adding to tight spot as well. You actually can add more than five levels. At the end of the control.lua file is a text section where you need to put in the folder name of the next level to unlock it. You can customise the map in the scenario by importing the map in the map ed...
by war877
Wed Jun 23, 2021 3:47 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [1.1.35] Hang when cloning beacons
Replies: 1
Views: 1346

[Rseding91] [1.1.35] Hang when cloning beacons

In certain circumstances, cloning a beacon causes the game to hang. Appears to be an infinite loop. Duplication instructions: Attached is a modified version of tight spot 1 scenario which allows you to purchase beacons. Build a beacon then run the setup twice. Game version: 1.1.35 (build 58756, win64)
by war877
Wed Sep 05, 2018 1:22 am
Forum: Implemented Suggestions
Topic: Idle when game paused
Replies: 2
Views: 1024

Idle when game paused

TL;DR Go into a low power usage mode when the game is paused in single player. What ? It would be nice if the application stops updating the graphics when the game is paused in single player mode, and the application loses focus. Or possibly, only update the screen on an input event while the game ...
by war877
Wed Jul 19, 2017 4:17 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3722
Views: 792465

Re: Bugs & FAQ

In a recent update, chemical and thermal refining became less efficient. Chemical now requires one more ore than it produces and thermal requires two more ore than it produces.

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