Search found 8 matches

by fly
Fri Sep 29, 2023 12:27 pm
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 337
Views: 77469

Re: Friday Facts #378 - Trains on another level

I've always been neutral to those requests of multi-level trains, I'm happy to play with my signals. But this feature is definitely optional (unlike the Quality). I believe I'll be happy to run elevated rails over bodies of water, where I need to use landfill at the moment. However I'll probably sti...
by fly
Fri Sep 08, 2023 12:14 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 127344

Re: Friday Facts #375 - Quality

Well, here's me hoping that whole quality thing is a late April Fools. Same here, please tell this is a joke. Ever since the expansion was first announced a year ago, I had made up my mind to purchase it, regardless of its content. However, my enthusiasm has waned today, and I'm now seriously recon...
by fly
Thu May 23, 2019 8:05 pm
Forum: News
Topic: Friday Facts #295 - New design for the chemical plant
Replies: 77
Views: 34421

Re: Friday Facts #295 - New design for the chemical plant

I regret to say that Factorio seems to have the first thing I don’t like. I'm saying about this decision to make separate images for each rotation. I don't know, maybe it is used already for other buildings in game, but I never noticed it. While in this case I was starring at that picture in blog po...
by fly
Sat Apr 28, 2018 10:41 am
Forum: Energy Production
Topic: 4 reactors nuclear plant without logistic chests
Replies: 4
Views: 6928

Re: 4 reactors nuclear plant without logistic chests

Have you stresstested this one? I've got a sneaky suspicion the water intake isn't going to carry this plant under continuous maximum load. It's hard to recall, but I think I did. And I remember that I used ratio calculation from one of the topics that appeared after introduction of nuclear power. ...
by fly
Tue Jul 25, 2017 10:23 am
Forum: Energy Production
Topic: Very simple controlled reactor setup
Replies: 12
Views: 11228

Re: Very simple controlled reactor setup

That does not work if you are late on delivering new fuel. You only have a limited amount of time where the spend fuel cell is in the hand while a chest keeps the signal as long as needed. In my setup I solved this by attaching simple latch which holds empty fuel cell signal until new fuel cell is ...
by fly
Wed Jul 19, 2017 7:14 pm
Forum: Energy Production
Topic: 4 reactors nuclear plant without logistic chests
Replies: 4
Views: 6928

4 reactors nuclear plant without logistic chests

Just another 4 reactors setup. This is tradeoff between compactness, aesthetics (or symmetry, if you will ;) ) and Logistic network embargo. Overall view It's 4 reactors - 48 heat exchangers - 84 steam turbines - 48 storage tanks - 5 offshore pumps (not visible on screenshot). I cannot think of any ...
by fly
Sun Jul 09, 2017 4:49 pm
Forum: Gameplay Help
Topic: Train does not use free path [solved]
Replies: 2
Views: 1694

Re: Train does not use free path

Oh, I see. Thanks! Hope this will be added to the wiki soon.
For my problem - I just added dummy station on A path to balance them and this seems to be working, more or less, as I want.
by fly
Sun Jul 09, 2017 12:02 pm
Forum: Gameplay Help
Topic: Train does not use free path [solved]
Replies: 2
Views: 1694

Train does not use free path [solved]

I have a railroad system that was running for a while but then I noticed train stuck. So I created the simplest possible replica in sandbox and tried to replicate and fix the problem. Here is what I have: Black train runs between station 1 (St1) and station out of the image where green arrow shows. ...

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