If you're looking for a super-efficient animation technique, you could consider colour cycling.
This one's a bit of an intro: The Lost Art of Color Cycling (Youtube)
This one is by far one of my favourite talks about early animation techniques: A GDC talk by Mark Ferrari, an expert artist who ...
Search found 3 matches
- Sat Nov 30, 2019 5:18 am
- Forum: News
- Topic: Friday Facts #323 - Animated water
- Replies: 54
- Views: 29031
- Thu Aug 17, 2017 9:51 pm
- Forum: Not a bug
- Topic: [0.15.33] Logic Network: Zero == NULL
- Replies: 2
- Views: 1596
Re: [0.15.33] Logic Network: Zero == NULL
Gah! I'm probably going to write a mod to change this then >//< So many parts of this game that have weird behaviours. Thank you anyways
- Thu Aug 17, 2017 9:32 pm
- Forum: Not a bug
- Topic: [0.15.33] Logic Network: Zero == NULL
- Replies: 2
- Views: 1596
[0.15.33] Logic Network: Zero == NULL
Zero is an important aspect in many arithmetic operations, especially in the modulo operation.
When using logic networks, emitting a 0 for any signal makes the signal disappear. This means that 0 serves the dual purpose of indicating NULL and indicating an arithmetic 0. There is no way to ascertain ...
When using logic networks, emitting a 0 for any signal makes the signal disappear. This means that 0 serves the dual purpose of indicating NULL and indicating an arithmetic 0. There is no way to ascertain ...