Search found 2275 matches

by Jap2.0
Thu Nov 26, 2020 4:33 am
Forum: General discussion
Topic: Performance optimization - post your saves
Replies: 293
Views: 121527

Re: Performance optimization - post your saves

Groups of belts now update in parallel. Yes, but I don't have any belts in my factory, zero :) Guess question was not clear, I want to know it there are additional optimizations other than to the belts. Ah, I misread that sorry. That is the only major one I've heard of, there were likely a few mino...
by Jap2.0
Thu Nov 26, 2020 3:52 am
Forum: General discussion
Topic: Performance optimization - post your saves
Replies: 293
Views: 121527

Re: Performance optimization - post your saves

Guenni7 wrote:
Thu Nov 26, 2020 3:35 am
Were there made any optimizations additional to belts between 1.0 and 1.1.1 ?
Groups of belts now update in parallel.
by Jap2.0
Wed Nov 25, 2020 8:51 pm
Forum: Resolved for the next release
Topic: [Rseding91] [1.1.1] Stuttering and big UPS drop when biters attack
Replies: 19
Views: 483

Re: [1.1.1] Stuttering and big UPS drop when biters attack

There's a just over tenth of a second spike in "Gui update", do you see that when hovering over the alert or something, or is it just generally stuttery?
by Jap2.0
Wed Nov 25, 2020 8:47 pm
Forum: Not a bug
Topic: [1.1.1] No power icon is of centre for steam engine
Replies: 6
Views: 175

Re: [1.1.1] No power icon is of centre for steam engine

Nobody cared about this for past 3 years Now technically we've only had 2.96 years to complain since 0.16 released. I'm very disappointed in Wube for infringing on my obligatory 3-year complaining period. (Oh wait Posila only said I could nitpick about every minutia of the game. Apologies, retracte...
by Jap2.0
Wed Nov 25, 2020 8:16 pm
Forum: Not a bug
Topic: [1.1.1] No power icon is of centre for steam engine
Replies: 6
Views: 175

Re: [1.1.1] No power icon is of centre for steam engine

It seems a tad too high for me on the horizontal rotation - I noticed it a few weeks ago and almost reported it but didn't get around to it. It's understandable if it's not the technical center, but it doesn't look like it's in the "visual" center either.
by Jap2.0
Wed Nov 25, 2020 7:45 pm
Forum: Resolved Problems and Bugs
Topic: [boskid][1.1.0] Belt performance regression
Replies: 19
Views: 1700

Re: [boskid][1.1.0] Belt performance regression

eradicator wrote:
Wed Nov 25, 2020 11:11 am
huge spaghetti spirals start lag spikes on every interaction?
I don't know, sounds more like a problem for lasagna people. I like my spaghetti in separate strands.
by Jap2.0
Tue Nov 24, 2020 2:36 pm
Forum: Duplicates
Topic: [1.1.0] Update via script: Update path missing: get-available-versions
Replies: 1
Views: 71

Re: [1.1.0] Update via script: Update path missing: get-available-versions

NaB, auto-update was turned off for the moment due to various issues (91657#p521967, 91658)
by Jap2.0
Tue Nov 24, 2020 2:27 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.1.0] Underground replacement with blueprints acting strangely
Replies: 5
Views: 490

Re: [1.1.0] Underground replacement with blueprints acting strangely

I've been encountering an issues that is likely related. Trying to place lower tier undergrounds on a ghost i.e. putting a yellow underground on a red or blue underground ghost in the correct orientation is crashing my game. Haven't been able to try putting a higher tier underground on a lower tier...
by Jap2.0
Tue Nov 24, 2020 2:37 am
Forum: Pending
Topic: [1.1.0] Clicking on quickbar item not in inventory does not give ghost
Replies: 5
Views: 189

Re: [1.0.0] Hotbar slots getting overwritten, ghost placing broken

You should be able to edit the original post and its subject (click the pencil button).
by Jap2.0
Tue Nov 24, 2020 2:36 am
Forum: Resolved Problems and Bugs
Topic: [boskid][1.1.0] Belt performance regression
Replies: 19
Views: 1700

Re: [boskid][1.1.0] Belt performance regression

Interesting, if done correctly this could be a good reason to avoid using balancers.
by Jap2.0
Mon Nov 23, 2020 11:10 pm
Forum: Won't fix.
Topic: [1.1.0] Update does not appear to be available
Replies: 7
Views: 335

Re: [1.1.0] Update does not appear to be available

NaB, due to updater issues automatic updating to 1.1 has been turned off. (91657#p521967)
by Jap2.0
Mon Nov 23, 2020 10:26 pm
Forum: Releases
Topic: Version 1.1.0
Replies: 183
Views: 19886

Re: Version 1.1.0

I was going to reply to a comment on when 1.1 would be out a few hours ago, but scrapped it because I couldn't be bothered to finish writing it and I might come to regret making predictions... I should have made bolder predictions. Optimisations Multithreaded belt update logic. Excuse me WHAT? Why d...
by Jap2.0
Mon Nov 23, 2020 3:53 am
Forum: Technical Help
Topic: Recommended ram speed
Replies: 2
Views: 122

Re: Recommended ram speed

I can't tell you anything for certain, but here are the three things I'd say: 1. Even if no one core is pegged at 100%, if CPU usage is consistently well above 25% it could just be due to the OS passing threads between cores, which happens (frequently?), presumably for thermal benefit (not sure if t...
by Jap2.0
Sun Nov 22, 2020 12:30 am
Forum: General discussion
Topic: Interesting puzzle:
Replies: 9
Views: 534

Re: Interesting puzzle:

Is hand crafting instant? Does the prohibition on hand mining specifically refer to resources or everything? Is it correct to assume that "miners" specifically refers to burner miners, and as a result there is no benefit from any production of coal (due to implicit power) and potentially copper (as ...
by Jap2.0
Sat Nov 21, 2020 4:58 pm
Forum: Technical Help
Topic: [1.0] Screenshot issues in Linux GNOME
Replies: 11
Views: 386

Re: [1.0] Screenshot issues in Linux GNOME

no, when I say Steam is a waste of CPU, i mean, it's been known to (on Linux especially) cause unnecessary CPU use in some web browser portion of the Steam application, which actually hurts Factorio performance . this is why I switched to Standalone copy on Linux. Ah, interesting. If I remember cor...
by Jap2.0
Sat Nov 21, 2020 4:41 pm
Forum: Technical Help
Topic: [1.0] Screenshot issues in Linux GNOME
Replies: 11
Views: 386

Re: [1.0] Screenshot issues in Linux GNOME

Steam is a waste of CPU, just for taking a screenshot with . Most likely (although Factorio doesn't really waste CPU, so obviously you need something to do so :P), but presumably it would actually work for taking screenshots, unlike Gnome. Scrot appears to be something that would also work, from my...
by Jap2.0
Sat Nov 21, 2020 4:33 pm
Forum: General discussion
Topic: Alt-F4 #14 - Exploring the Infinite
Replies: 6
Views: 811

Re: Alt-F4 #14 - Exploring the Infinite

Amarula wrote:
Sat Nov 21, 2020 4:22 pm
Any suggestions for a better/quicker/easier way to follow Alt-F4 here on the forums would be much appreciated!
Best thing I can think of is go to alt-f4.blog and clicking the forum link at the bottom of the post.
by Jap2.0
Sat Nov 21, 2020 4:31 pm
Forum: Technical Help
Topic: [1.0] Screenshot issues in Linux GNOME
Replies: 11
Views: 386

Re: [1.0] Screenshot issues in Linux GNOME

Unfortunately I'm not using Steam, I have the "direct" install of the game. I assumed that by buying it directly on the website, Wube will get more cash, while Steam is probably already profitable enough (; You're correct in that assumption, but you can get a Steam key after buying it from the webs...

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