Search found 2219 matches

by Jap2.0
Sat Aug 08, 2020 5:31 am
Forum: Pending
Topic: [0.18.43] Crash
Replies: 1
Views: 53

Re: [0.18.43] Strange Crash

Please provide a log (see 3638).
by Jap2.0
Sat Aug 08, 2020 3:39 am
Forum: Gameplay Help
Topic: Problems with Tight Space Scenario
Replies: 4
Views: 97

Re: Problems with Tight Space Scenario

Modran wrote:
Sat Aug 08, 2020 1:00 am
Also, I can place an inserter in the spot right to this tree, but I can't place a furnace there. I thought this squares are the basic elements of the map, so either I should be allowed to place something there or not. What is happening there?
Inserters are 1x1 tile, furnaces are 2x2.
by Jap2.0
Sat Aug 08, 2020 3:37 am
Forum: Resolved Problems and Bugs
Topic: [0.17.79] Crash When Exploring New Land
Replies: 2
Views: 57

Re: [0.17.79] Crash When Exploring New Land

Does this happen on the latest experimental (right click Factorio in Steam, click properties, go to the betas tab, and select 0.18.x)?
by Jap2.0
Sat Aug 08, 2020 3:35 am
Forum: Ideas and Suggestions
Topic: More visibility with Electric Miners
Replies: 18
Views: 370

Re: More visibility with Electric Miners

varundevan wrote:
Sat Aug 08, 2020 3:29 am
+1

please improve visibility in some way or the other
Did you read the end of the thread?
by Jap2.0
Sat Aug 08, 2020 3:30 am
Forum: General discussion
Topic: Performance optimization - post your saves
Replies: 282
Views: 111928

Re: Performance optimization - post your saves

Thanks for talking a look ... i have seen some posts that says like, using undergrounds instead of belts, using beacons instead of more machines, avoiding circuits, use less splitters, avoid thermal computing like nuclear for improving UPS. what is your opinion, How far is that will be effective ? ...
by Jap2.0
Sat Aug 01, 2020 4:00 am
Forum: News
Topic: Friday Facts #358 - Alien decoratives & Polluted water
Replies: 71
Views: 6271

Re: Friday Facts #358 - Alien decoratives & Polluted water

AmericanPatriot wrote:
Sat Aug 01, 2020 2:46 am
Is water going to absorb pollution now?
Water has always absorbed pollution - see https://wiki.factorio.com/Pollution#Chunks.
by Jap2.0
Tue Jul 28, 2020 1:45 am
Forum: General discussion
Topic: What happens after 1.0 release?
Replies: 21
Views: 2301

Re: What happens after 1.0 release?

Krazykrl wrote:
Sat Jul 11, 2020 6:48 pm
Belts are practically the only linkages anyhow, and building layered spaghetti would be absurd.
In a good way?
by Jap2.0
Tue Jul 28, 2020 1:43 am
Forum: Wiki Talk
Topic: Outdated Icons?
Replies: 1
Views: 151

Re: Outdated Icons?

The wiki is based on 0.18. What icons, specifically, are you referring to?
by Jap2.0
Fri Jul 17, 2020 10:40 pm
Forum: News
Topic: Friday Facts #356 - Blueprint library for real
Replies: 117
Views: 10984

Re: Friday Facts #356 - Blueprint library for real

Thank you.
by Jap2.0
Mon Jul 13, 2020 8:43 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1188
Views: 162246

Re: Simple Questions and Short Answers

You can break the walls by shooting them (try 'c'). No way to mine them, though, and it's not really necessary.
by Jap2.0
Thu Jul 09, 2020 9:13 pm
Forum: Releases
Topic: Version 0.18.35
Replies: 15
Views: 9004

Re: Version 0.18.35

Is there a way to fallback one beta to another once it's removed, though? I feel like that's something that just might not be possible.
by Jap2.0
Sat Jul 04, 2020 10:06 pm
Forum: General discussion
Topic: Anyone Ryzen Benchmarks?
Replies: 128
Views: 31490

Re: Anyone Ryzen Benchmarks?

This benchmark shows how bad Ryzen is for Factorio: https://factoriobox.1au.us/result/f4fe9a14-e851-4fbe-b4db-90941ac1ea8f Thats 75 UPS only compared to more then 100 for intel CPU's. The developers have already quite plausibly explained why the parallelization of tasks is done and as much as possi...
by Jap2.0
Thu Jun 25, 2020 2:59 am
Forum: Releases
Topic: Version 0.18.33
Replies: 17
Views: 6030

Re: Version 0.18.33

Are you guys planning to release it on Steam? reeeee Be grateful for that the early access users prepare you for what is coming to you with each update after release, when you got 2 ot 10 times the users. ;) Btw, are you afraid of that yet? I am :mrgreen: Oh boy, you've said that the forum is kind ...
by Jap2.0
Tue Jun 23, 2020 5:20 pm
Forum: Ideas and Suggestions
Topic: Factorio for the iPad?
Replies: 65
Views: 12820

Re: Factorio for the iPad?

Considering apple's recent announcement to move to their own silicon, I would expect this topic to start getting more attention. If wube can make factorio run natively on the new apple silicon chips for macOS then I the jump to iPadOS will be significantly smaller. Have they found a Mac developer y...
by Jap2.0
Fri Jun 19, 2020 6:20 pm
Forum: News
Topic: Friday Facts #352 - New website
Replies: 83
Views: 8780

Re: Friday Facts #352 - New website

Glad to hear that the website isn't going to become horribly bloated all of a sudden. (I can't really judge on style until it comes out.) which simply isn't possible to reproduce using CSS (I tried!). Sounds like nerd sniping Definitely. It's probably easier and smaller to embed a quick 5-vertice SV...
by Jap2.0
Sun Jun 14, 2020 4:11 pm
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse (16GB ram minimum required)
Replies: 86
Views: 30161

Re: Nauvis Post Collapse (16GB ram minimum required)

I am currently learning how to day trade, starting to do research to restart my research project from a different angle and I just asked a girl if she's down to spend the rest of her life with me which she is considering so I have really no idea if I will finish it tbh. Currently my plan is to upgr...
by Jap2.0
Wed Jun 10, 2020 3:16 pm
Forum: Off topic
Topic: Factorio Performance :o
Replies: 2
Views: 1184

Re: Factorio Performance :o

Note try to get UPS to so much as dip below 60 :)
by Jap2.0
Sat Jun 06, 2020 5:09 pm
Forum: Mods
Topic: [0.18] Sea Block Pack 0.4.8
Replies: 1645
Views: 561193

Re: [0.18] Sea Block Pack 0.4.7

I just tried to use only this mod and its direct dependencies with the latest steam stable (17.79 i think) and I was getting an error: data-updates.lua:626: in main chunk Do I need to use one of the more recent experiment factorio betas or is this a different issue? Yeah, it's for the latest experi...
by Jap2.0
Fri Jun 05, 2020 4:15 pm
Forum: News
Topic: Friday Facts #350 - Electric mining drill redesign
Replies: 104
Views: 17523

Re: Friday Facts #350 - Electric mining drill redesign

Very nice. Agreed that it could stay in one spot a bit longer; maybe a bigger problem for me is that it seems to "bounce" when it hits the ground. Big spinning hunks of metal being falling downward should not bounce. I don't really see that in Klonan's video, though, so maybe it's my imagination? Al...
by Jap2.0
Mon Jun 01, 2020 5:02 pm
Forum: Releases
Topic: Version 0.18.29
Replies: 32
Views: 7166

Re: Version 0.18.29

Shingen wrote:
Mon Jun 01, 2020 4:28 pm
For people like me, who'd prefer to not have to update Factorio to see it:
engine-unit.png
sulfur.png

lookin' good
Very nice

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