TL;DR
Add a route-override button to the train UI to auto-route a train to an arbitrary station and then drop to manual mode.
What ?
Unless I've missed something: We have manual train mode, where you control the moment-to-moment driving of a train. We have automatic train mode, where you set up ...
Search found 4 matches
- Tue Jul 11, 2017 11:11 pm
- Forum: Ideas and Suggestions
- Topic: Route-Override Train Mode
- Replies: 0
- Views: 834
- Mon Jun 26, 2017 6:23 pm
- Forum: Modding discussion
- Topic: Invoking a Lua command on startup?
- Replies: 6
- Views: 3130
Re: Invoking a Lua command on startup?
Hmm... Killing the process is a bit heavy-handed, but should be workable, assuming the killed Factorio doesn't leave "droppings" about...
- Fri Jun 23, 2017 8:32 pm
- Forum: Modding discussion
- Topic: Invoking a Lua command on startup?
- Replies: 6
- Views: 3130
Re: Invoking a Lua command on startup?
I was able to use on_tick to do a screenshot on startup. But what would be nice now, is a way to *end* the game at that point and either load the next save to be "screenshotted" or exit factorio completely to let a new instance be started for the next save.
- Mon Jun 19, 2017 10:15 pm
- Forum: Modding discussion
- Topic: Invoking a Lua command on startup?
- Replies: 6
- Views: 3130
Invoking a Lua command on startup?
I'm looking to put together a tool to make a large scale segmented "screenshot" directly from one or more save files, batch-style. I've seen the mods/scripts that will generate such things, but the conventional way to invoke them is to be playing the game and then enter a command / push a button ...