Search found 6 matches

by Kermit152
Sun Aug 23, 2020 9:48 pm
Forum: Ideas and Requests For Mods
Topic: Mindustry Conveyor Placement
Replies: 2
Views: 1519

Re: Mindustry Conveyor Placement

Ah nice, thank you.
by Kermit152
Sun Aug 23, 2020 3:03 am
Forum: Ideas and Requests For Mods
Topic: Mindustry Conveyor Placement
Replies: 2
Views: 1519

Mindustry Conveyor Placement

So there is a game on steam called Mindustry. It was clearly inspired by Factorio. As such, it has conveyor belts to move items. However, placement of conveyor belts is more intuitive and convenient to me in Mindustry. When you place them they automatically turn to move items in the direction you dr...
by Kermit152
Mon Sep 10, 2018 2:30 am
Forum: Ideas and Suggestions
Topic: Map Panning Speed
Replies: 1
Views: 987

Map Panning Speed

Often when building ghosts in the map I find the speed of using WASD to pan the map too fast. I try to pan the map using the mouse, but I have to put the item back in my inventory for that. I thought maybe if I bind the button to drag the map to something else, it would work at the same time I have ...
by Kermit152
Wed Jul 04, 2018 4:08 am
Forum: News
Topic: Friday Facts #249 - Dead end exploration
Replies: 206
Views: 80210

Re: Friday Facts #249 - Dead end exploration

I like proposal 3 or 4 the best.
by Kermit152
Thu Aug 24, 2017 6:19 pm
Forum: Ideas and Suggestions
Topic: Behemoth worms?
Replies: 9
Views: 4135

Re: Behemoth worms?

I figured with the infinite upgrades to weapons it wouldn't be so bad.
by Kermit152
Sat Aug 19, 2017 12:20 pm
Forum: Ideas and Suggestions
Topic: Behemoth worms?
Replies: 9
Views: 4135

Behemoth worms?

Just seems like it's missing.

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