Search found 6 matches
- Sun Aug 23, 2020 9:48 pm
- Forum: Ideas and Requests For Mods
- Topic: Mindustry Conveyor Placement
- Replies: 2
- Views: 1519
Re: Mindustry Conveyor Placement
Ah nice, thank you.
- Sun Aug 23, 2020 3:03 am
- Forum: Ideas and Requests For Mods
- Topic: Mindustry Conveyor Placement
- Replies: 2
- Views: 1519
Mindustry Conveyor Placement
So there is a game on steam called Mindustry. It was clearly inspired by Factorio. As such, it has conveyor belts to move items. However, placement of conveyor belts is more intuitive and convenient to me in Mindustry. When you place them they automatically turn to move items in the direction you dr...
- Mon Sep 10, 2018 2:30 am
- Forum: Ideas and Suggestions
- Topic: Map Panning Speed
- Replies: 1
- Views: 987
Map Panning Speed
Often when building ghosts in the map I find the speed of using WASD to pan the map too fast. I try to pan the map using the mouse, but I have to put the item back in my inventory for that. I thought maybe if I bind the button to drag the map to something else, it would work at the same time I have ...
- Wed Jul 04, 2018 4:08 am
- Forum: News
- Topic: Friday Facts #249 - Dead end exploration
- Replies: 206
- Views: 80210
Re: Friday Facts #249 - Dead end exploration
I like proposal 3 or 4 the best.
- Thu Aug 24, 2017 6:19 pm
- Forum: Ideas and Suggestions
- Topic: Behemoth worms?
- Replies: 9
- Views: 4135
Re: Behemoth worms?
I figured with the infinite upgrades to weapons it wouldn't be so bad.
- Sat Aug 19, 2017 12:20 pm
- Forum: Ideas and Suggestions
- Topic: Behemoth worms?
- Replies: 9
- Views: 4135
Behemoth worms?
Just seems like it's missing.