Most train unloaders only care about getting the resources evenly on the belts, but that leads to one or more wagons emptying slower than the others. Eventually that will reduce throughput by keeping the train in the station with multiple empty wagons.
This compendium of train unloaders is focused ...
Search found 5 matches
- Sat Nov 11, 2017 9:44 pm
- Forum: Railway Setups
- Topic: Unloader with balanced wagons.
- Replies: 2
- Views: 7292
- Wed Jul 05, 2017 6:27 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: [0.15] Compact belted infinite science - 462 packs/min v1.0
- Replies: 4
- Views: 9904
Re: [0.15] Compact belted infinite science - 462 packs/min v1.0
Thanks to both of you 

What kind of modifications did you make?MaexxDesign wrote:I modified and tested it a little bit in the last 4 days.
- Sat Jun 24, 2017 9:49 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: [0.15] Compact belted infinite science - 462 packs/min v1.0
- Replies: 4
- Views: 9904
[0.15] Compact belted infinite science - 462 packs/min v1.0
The purpose of this build is to produce infinite science with full productivity while being compact and kind of cheap to build. It is not supposed to be pretty, symmetrical or organized, as long as it is functional. Also no bots, except for refueling trains. I hope you enjoy.
The factory input is ...
The factory input is ...
- Sat Jun 24, 2017 9:43 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: GreyGoo Mk I: A self-expanding factory
- Replies: 159
- Views: 170372
Re: GreyGoo Mk I: A self-expanding factory
Very nice way of automating automation in the true Factorio spirit. Looking forward to seeing the next idea you come up with to break the game.
- Sat Jun 24, 2017 9:23 am
- Forum: Railway Setups
- Topic: Are there any flaws with this station design?
- Replies: 16
- Views: 9514
Re: Are there any flaws with this station design?
I like your idea, and I hope you had fun play around with it.
I like this design because it uses relatively few resources to set up, but can carry a lot of resources at once...
A cheaper and possibly simpler solution would be to use fast inserters instead, and load all wagons at the same time ...
I like this design because it uses relatively few resources to set up, but can carry a lot of resources at once...
A cheaper and possibly simpler solution would be to use fast inserters instead, and load all wagons at the same time ...