Search found 5 matches
- Fri Jun 23, 2017 9:13 am
- Forum: Mods
- Topic: [0.17]AutoTrash 4.1.5
- Replies: 147
- Views: 91532
Re: [MOD 0.15|0.14]AutoTrash 2.0.1
I temporarily disabled autotrash and then saved game without it. Re-enabled autotrash and the mod has returned to functioning. Probably just a misbehaving collection in memory.
- Thu Jun 22, 2017 9:49 pm
- Forum: Mods
- Topic: [0.17]AutoTrash 4.1.5
- Replies: 147
- Views: 91532
Re: [MOD 0.15|0.14]AutoTrash 2.0.1
Yes, it is happening 0.15.23. It was also happening in 0.15.22. I've only been playing on the 15 branch. It was fine through several updates over the weeks.
- Thu Jun 22, 2017 8:03 pm
- Forum: Mods
- Topic: [0.17]AutoTrash 4.1.5
- Replies: 147
- Views: 91532
Re: [MOD 0.15|0.14]AutoTrash 2.0.1
I'm having an issue with the mod. The ui is missing, but the mod still seems to be running, yet I can't interact with it. All attempts result in the same error, but at a different line of code. https://snag.gy/pUKkdE.jpg This problem just seemed to randomly happen. I didn't change the mods with the ...
- Wed Nov 19, 2014 12:43 am
- Forum: Resolved Problems and Bugs
- Topic: Socket Error
- Replies: 8
- Views: 3397
Re: Socket Error
No, I did not have two instances of factorio running. After a seemingly random amount of time at which point the game will freeze for both players, but they can still interact with the menu. The host hits quit game and immediately tries to rehost, but (i suspect) the original connection was probably...
- Sat Nov 15, 2014 6:01 am
- Forum: Resolved Problems and Bugs
- Topic: Socket Error
- Replies: 8
- Views: 3397
Re: Socket Error
its possible this isnt the error the same error as the OP is having, but.... "binding socket failed: error code 10048" My friend and I get this error randomly and frequently. the game stops moving, but i can still save and use the menu without issue. so i usually save, but if i dont exit t...