Thanks for your reply! I checked out some of the things you mentioned.
I checked out "factoriopedia_alternative", though I doubt this is it. For example, each filled barrel (e.g. "water-barrel") has this set to "barrel", but they are still all available as signals.
As for "subgroup", when ...
Search found 7 matches
- Mon Mar 24, 2025 8:01 pm
- Forum: Modding help
- Topic: Get a list of all possible SignalIDs
- Replies: 2
- Views: 263
- Tue Mar 11, 2025 10:58 pm
- Forum: Modding help
- Topic: Get a list of all possible SignalIDs
- Replies: 2
- Views: 263
Get a list of all possible SignalIDs
I want to make a tool that can generate circuits, and for this I would like a list of all possible SignalID s that can be on a circuit network. Currently I am doing the following:
Get all prototypes of the types listed under SignalIDType .
Remove all prototypes where hidden or hidden_in ...
Get all prototypes of the types listed under SignalIDType .
Remove all prototypes where hidden or hidden_in ...
- Wed Jul 19, 2017 3:39 am
- Forum: Not a bug
- Topic: arithmetic combinator bug
- Replies: 4
- Views: 2438
Re: arithmetic combinator bug
This is caused by integer overflow - if the result of an operation exceeds the range of a 32-bit integer (about 2.15 billion) it will wrap around and become negative.
- Mon Jul 17, 2017 8:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.30] Wrong inserter direction in rotated blueprint
- Replies: 5
- Views: 3390
Re: [0.15.30] Wrong inserter direction in rotated blueprint
It's just a graphical glitch - as you can see in the picture the inserters' arms are 90 degrees offset from the direction they are supposed to be pointing, which shouldn't ever be possible.
- Mon Jul 17, 2017 6:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.30] Wrong inserter direction in rotated blueprint
- Replies: 5
- Views: 3390
[0.15.30] Wrong inserter direction in rotated blueprint
The inserter arm orientation doesn't seem to get rotated in the blueprint preview.
- Wed Jul 05, 2017 11:52 am
- Forum: Ideas and Suggestions
- Topic: Component-wise combinator operations
- Replies: 0
- Views: 713
Component-wise combinator operations
I'd like to make a comparator setup that filters signals based on a constant combinator. This is currently possible, but kind of unintuitive. It would be nice to be able to connect a combinator to two separate input networks and have it perform component-wise operations on the signals.
- Mon May 29, 2017 8:16 pm
- Forum: Ideas and Suggestions
- Topic: Roboports should output missing materials to circuit network / Roboports emit signals with missing blueprint items
- Replies: 163
- Views: 60831
Read materials required for construction from roboport
I propose adding a new mode of operation to roboports that would send all materials required for construction (and that a bot is not yet assigned to) to the circuit network. This would allow you to, for example, build a train system that automatically delivers the construction materials on demand ...