Search found 4 matches

by emk
Thu Feb 01, 2018 5:11 pm
Forum: Resolved Problems and Bugs
Topic: [16.21] Crash on save load: "agui::Widget::applySizeRestrictionsInternal" MR
Replies: 12
Views: 8231

Re: [16.21] Crash on save load: "agui::Widget::applySizeRestrictionsInternal" MR

I was seeing an identical error on a heavily modded save file, and removing Factorissimo2 fixed the crash. I was not running railway-painter.
by emk
Mon Jan 22, 2018 11:09 pm
Forum: Duplicates
Topic: [0.16.17] Failed to load window icon! factorio-icon.png
Replies: 9
Views: 2988

Re: [0.16.17] Failed to load window icon! factorio-icon.png

I'm also seeing this PNG error on Ubuntu 17.10. Downgrading to Factorio 0.16.16 manually has fixed things.
by emk
Sat Jan 06, 2018 1:30 am
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 345369

Re: Friday Facts #224 - Bots versus belts

I would be really sad to lose my bots. Please don't nerf them. My major uses of bots: Construction bots and blueprints. Personally, I find that Factorio without construction bots and blueprints is a lot less fun, at least after the first playthrough. Factorio is all about scalable power and progress...
by emk
Sat May 27, 2017 10:41 pm
Forum: Won't implement
Topic: Locomotive guns
Replies: 4
Views: 2451

Locomotive guns

Wow, the Factorio modding API is fun! I've been having fun working on game-balancing a late-game nuclear tank (see "Nuclear Vehicles" on the mod portal) with a rocket launcher and an equipment grid. And I'd like to do something similar with locomitives: a nuclear-powered, armored locomotiv...

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