Search found 4 matches
- Wed May 24, 2017 9:54 pm
- Forum: Modding help
- Topic: BeltUpgrader not working
- Replies: 5
- Views: 1875
Re: BeltUpgrader not working
I actually put ==nil without even thinking about it
- Wed May 24, 2017 9:10 pm
- Forum: Modding help
- Topic: BeltUpgrader not working
- Replies: 5
- Views: 1875
Re: BeltUpgrader not working
Yeah that fixed it crashing but doesnt look it will upgrade them but better than nothing, thanks.
- Wed May 24, 2017 4:45 pm
- Forum: Modding help
- Topic: BeltUpgrader not working
- Replies: 5
- Views: 1875
BeltUpgrader not working
Have the BeltUpgrader mod installed and its always crashing at the same location:
__BeltUpgrader__/control.lua:379: attempt to get length of field 'neighbours' (a nil value)"
if #under.neighbours == 0 then --This is an orphaned underground belt
local ghost = roboport.surface.create_entity{name ...
__BeltUpgrader__/control.lua:379: attempt to get length of field 'neighbours' (a nil value)"
if #under.neighbours == 0 then --This is an orphaned underground belt
local ghost = roboport.surface.create_entity{name ...
- Wed May 24, 2017 4:41 pm
- Forum: General discussion
- Topic: Just bought the game; What were Your first impressions?
- Replies: 473
- Views: 360434
Re: Just bought the game; What were Your first impressions?
I liked my friend convinced me to get and I host a headless server VM that we are using. Have like 45hrs on this one map so far.