Incredible update. I am very excited about the perpendicular belt changes, I was actually just building something and had to put some wonky belts together that this would have mostly solved.
More diagonals feel like heresy (in the fun way) but you won't hear me complain about it. Diagonal ...
Search found 3 matches
- Sat Jun 20, 2026 8:46 am
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 383
- Views: 44829
- Sat Sep 07, 2024 4:24 am
- Forum: News
- Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
- Replies: 253
- Views: 112937
Re: Friday Facts #427 - Combat Balancing & Space Age LAN
I'll admit I'm something of a "casual" player... I've got quite a few tiers of infinite research, but it's slow going because my factory expansion is, eh... not so good.
I don't want to turn off biters, they're a part of the game, but this sounds like they're getting a bit too powerful for my ...
I don't want to turn off biters, they're a part of the game, but this sounds like they're getting a bit too powerful for my ...
- Wed May 24, 2017 2:00 am
- Forum: Implemented Suggestions
- Topic: Change UI paradigm from Toolbelt to Toolbar
- Replies: 37
- Views: 28290
Re: Change UI paradigm from Toolbelt to Toolbar
As a player of Fortresscraft, I have to say that the third most annoying feature of the game is the toolbar vs toolbelt decision (No. 2 is the crappy keybinding system, and no. 1 is lack of steam sync) (P.S. I really like the Factorio key config menu system.). Minecraft has a toolbelt, Factorio has ...