Hey,
I don't think so... it should load the settings file for you - if it does not there is a --server-setting startup argument you can use to point to the settings file.
Also, you want to use --start-server-load-latest on it's own instead of specifying a map file.
Example:
factorio.exe --start ...
Search found 13 matches
- Wed Jul 12, 2017 2:23 pm
- Forum: Technical Help
- Topic: Settings on headless server (Windows)
- Replies: 4
- Views: 4835
- Mon Jul 10, 2017 7:00 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [0.15.28] Mutiplayer - blueprints don't download
- Replies: 12
- Views: 7581
Re: [0.15.28] Mutiplayer - blueprints don't download
Then I'm out of ideas. That is a long queue if that queue exists.Furcube wrote:I have spent 10+ hours on that server. And not even one blueprint was downloaded. Joined when was 10+ people online (don't remember how much really) and 8 hours of uptime.
- Mon Jul 10, 2017 6:55 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [0.15.28] Mutiplayer - blueprints don't download
- Replies: 12
- Views: 7581
Re: [0.15.28] Mutiplayer - blueprints don't download
Very unusual. Maybe it is downloading someone else his/her blueprints. On the picture says in queue.Furcube wrote:In total lots of people.
But it doesn't matter how much is currently online - even when just 2 online nothing will be downloaded.
- Mon Jul 10, 2017 6:37 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [0.15.28] Mutiplayer - blueprints don't download
- Replies: 12
- Views: 7581
Re: [0.15.28] Mutiplayer - blueprints don't download
Well that must be a big server. How many people are on the server when you try to download?
- Mon Jul 10, 2017 6:09 pm
- Forum: Technical Help
- Topic: Settings on headless server (Windows)
- Replies: 4
- Views: 4835
Re: Settings on headless server (Windows)
Hey,
Simply copy and paste the file to where the current file is located, but rename it correctly.
At the end of it, you should have the files named:
- server-settings.example.json
- server-settings.json << -- Edit this one
Hope this helps.
Do i also need to change my start.bat file? Now it is ...
Simply copy and paste the file to where the current file is located, but rename it correctly.
At the end of it, you should have the files named:
- server-settings.example.json
- server-settings.json << -- Edit this one
Hope this helps.
Do i also need to change my start.bat file? Now it is ...
- Mon Jul 10, 2017 11:30 am
- Forum: Technical Help
- Topic: Settings on headless server (Windows)
- Replies: 4
- Views: 4835
Settings on headless server (Windows)
I can succesfully play and launch the server but i don't know how to change the server settings. On the Factorio wiki it says "To create a server settings file, look at the example file located in data/server-settings.example.json in the Factorio Application Directory. The recommended way is to make ...
- Thu May 25, 2017 6:23 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] World generation crach 0.15.13
- Replies: 10
- Views: 5265
Re: [posila] World generation crach 0.15.13
Delete it is then. And thank you guys for the help!posila wrote:If you delete it, 0.15.13 will work again, but you'll lose your current blueprint library.
If you don't delete it, the game will work again when 0.15.14 is released
- Thu May 25, 2017 5:32 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] World generation crach 0.15.13
- Replies: 10
- Views: 5265
Re: [posila] World generation crach 0.15.13
So when the update is released or delete it now. And then update the game. If i understand that correctly.posila wrote:Thanks for the report.
Fixed for 0.15.14.
You can delete blueprint-storage.dat to play before the patch is released.
- Thu May 25, 2017 3:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] World generation crach 0.15.13
- Replies: 10
- Views: 5265
Re: World generation crach 0.15.13
Is it a know bug/issue?Rseding91 wrote:Zip the file first
- Thu May 25, 2017 3:05 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] World generation crach 0.15.13
- Replies: 10
- Views: 5265
Re: World generation crach 0.15.13
Genius!Rseding91 wrote:Zip the file first
- Thu May 25, 2017 3:02 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] World generation crach 0.15.13
- Replies: 10
- Views: 5265
Re: World generation crach 0.15.13
Which version of the game did you last play with the blueprint library on? It's crashing trying to load the blueprint library storage on a line that should be fixed it it was created in one of the recent versions of 0.15.
If it was an early version of 0.15 then it could still be broken.
Can you ...
If it was an early version of 0.15 then it could still be broken.
Can you ...
- Thu May 25, 2017 2:54 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] World generation crach 0.15.13
- Replies: 10
- Views: 5265
Re: World generation crach 0.15.13
Which version of the game did you last play with the blueprint library on? It's crashing trying to load the blueprint library storage on a line that should be fixed it it was created in one of the recent versions of 0.15.
If it was an early version of 0.15 then it could still be broken.
Can you ...
If it was an early version of 0.15 then it could still be broken.
Can you ...
- Thu May 25, 2017 9:06 am
- Forum: Resolved Problems and Bugs
- Topic: [posila] World generation crach 0.15.13
- Replies: 10
- Views: 5265
[posila] World generation crach 0.15.13
Hello developers
When i generate a world or load a world Factorio syas error. Example http://imgur.com/FG403At
I don't know if it is a know problem other poeple that i know does'nt have that problem.
I have attached a file but i don't know if it is the right one.
I hope this was helpfull
Greetings ...
When i generate a world or load a world Factorio syas error. Example http://imgur.com/FG403At
I don't know if it is a know problem other poeple that i know does'nt have that problem.
I have attached a file but i don't know if it is the right one.
I hope this was helpfull
Greetings ...