Search found 5 matches

by toddnollan
Wed Mar 18, 2020 12:05 pm
Forum: Not a bug
Topic: [0.18.13] Entities on belt corners move faster than belt graphics
Replies: 3
Views: 1333

Re: [0.18.13] Entities on belt corners move faster than belt graphics

You move consistently faster than the arrows, whether you are standing in the corner middle, corner outside, or corner inside.

This is not a bug? Given how precisely straight belts are synchronized, this is surprising.
by toddnollan
Wed Mar 18, 2020 4:13 am
Forum: Not a bug
Topic: [0.18.13] Entities on belt corners move faster than belt graphics
Replies: 3
Views: 1333

[0.18.13] Entities on belt corners move faster than belt graphics

Yes, this is really basic and silly but it bothers me.

https://i.gyazo.com/61fa1ccec63618160073802334d28338.mp4

When standing on a belt corner, you move consistently and reliably faster than the belt graphics, most noticeable when standing on a belt circle. This occurs on both red and yellow ...
by toddnollan
Fri Jun 16, 2017 2:29 am
Forum: Combinator Creations
Topic: Circle Generator
Replies: 1
Views: 4040

Circle Generator

This returns points (x,y) on a circle, given the quantity of points (Signal Q), Diameter of the circle (Signal C), and the index of which point to return (Signal i).
I designed it for use with AAI things, but it does not require AAI and uses only vanilla signals.
The circle is probably not ...
by toddnollan
Sat May 20, 2017 11:19 am
Forum: Modding help
Topic: Extremely Large Animations, Flip lag
Replies: 4
Views: 2844

Re: Extremely Large Animations, Flip lag

I would give that inner metal square a texture to help it out

If I had any amount of competency with texturing, I totally would.

it's about 4GB (or 6GB - getting some strange numbers) of VRAM

Given that I have 2GB vram, that's probably the issue. Thanks.

On another note, I redid the thing ...
by toddnollan
Fri May 19, 2017 10:32 am
Forum: Modding help
Topic: Extremely Large Animations, Flip lag
Replies: 4
Views: 2844

Extremely Large Animations, Flip lag

In my first foray into modding, I looked to create a Very Large Drill (15x15)
Being the type of person that I am, this was rendered in a very large size (600x600) with 256 frames for each direction it could face. However, on loading the mod (even without placing any of the mod's items), the game ...

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