Search found 9 matches

by extermeon
Mon Nov 04, 2024 5:44 pm
Forum: Modding interface requests
Topic: Make `text-box::icon_selector` always stays inside view when scrolled
Replies: 0
Views: 123

Make `text-box::icon_selector` always stays inside view when scrolled

In the screenshot, the fCPU mod uses a very large text-box with a scroll bar. When I set text-box::icon_selector=true, an icon selection button appears, but since the input field is very large, I have to scroll to the bottom every time to use the button.

I request the addition of a setting or style ...
by extermeon
Tue Oct 13, 2020 12:47 am
Forum: Show your Creations
Topic: Factorio Multi Assembler
Replies: 1
Views: 8101

Re: Factorio Multi Assembler

Great work! How about version for a fCPU? :)
by extermeon
Thu Sep 03, 2020 11:03 am
Forum: Mods
Topic: [MOD 1.0.x|0.18.x] fCPU
Replies: 2
Views: 3079

Re: [MOD 1.0.x|0.18.x] fCPU


Custom license disallowing modifications is a really weird choice around here. I suspect you're going to find fewer players using your mod due to that.


At the moment I do not want clones of my mod to appear, so the license prohibits modification.

However, I have no objection if changes are ...
by extermeon
Fri Aug 21, 2020 12:21 am
Forum: Modding interface requests
Topic: Expose caret position to `on_gui_text_changed`
Replies: 7
Views: 2616

Expose caret position to `on_gui_text_changed`

TL;DR
Expose text field caret position to Lua API.


What ?
Add caret position information to `on_gui_text_changed` event for `LuaGuiElement::text-box` (and may be to `LuaGuiElement::textfield`)
https://lua-api.factorio.com/latest/events.html#on_gui_text_changed

Why ?
This will enable support ...
by extermeon
Mon Aug 17, 2020 4:58 am
Forum: Ideas and Suggestions
Topic: Programming
Replies: 2
Views: 1517

Re: Programming

by extermeon
Mon Aug 17, 2020 4:15 am
Forum: Mods
Topic: [MOD 1.0.x|0.18.x] fCPU
Replies: 2
Views: 3079

[MOD 1.0.x|0.18.x] fCPU

https://mods-data.factorio.com/assets/88f3affbc52d115a330ba0df9ac522707d893426.thumb.png

This mod is intended to extend vanilla combinators and lack of branching instructions in combinator circuits.
It was inspired by Shenzhen I\O by Zachtronics, MicroController Factorio mod and dear asm language ...
by extermeon
Thu May 18, 2017 7:50 pm
Forum: Modding discussion
Topic: [Short article] Can X-Ypoint be described by only one coord?
Replies: 12
Views: 7927

Re: [Short article] Can X-Ypoint be described by only one coord?

Just bookmarked this useful post. Thank you!

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