Search found 3 matches

by Sirzento1
Fri May 19, 2017 1:18 pm
Forum: Mods
Topic: [MOD 1.1] Natural Evolution - All things Alien!
Replies: 851
Views: 538323

Re: [MOD 0.15.x] Natural Evolution - All things Alien!

Oh sorry,

If I make a new game it works ^^ so your mod has nothing to do with this problem but thank for your help anyways :)
If you want, you can delet my post here.

but one last question.

Do you know how to "update" my safe file to make it work there too?
by Sirzento1
Thu May 18, 2017 8:21 pm
Forum: Mods
Topic: [MOD 1.1] Natural Evolution - All things Alien!
Replies: 851
Views: 538323

Re: [MOD 0.15.x] Natural Evolution - All things Alien!

yeah, Im still at 0.14^^

I comment it out but it didnt change anything. And this isnt exactly what I wanted. idk if your mod touch the number of items per crafting ( I mean you get 30 science packs per crafting instead of 1).

I changed in the bobtech mods this code:
{
type = "recipe",
name ...
by Sirzento1
Thu May 18, 2017 2:15 pm
Forum: Mods
Topic: [MOD 1.1] Natural Evolution - All things Alien!
Replies: 851
Views: 538323

Re: [MOD 0.15.x] Natural Evolution - All things Alien!

Hey,

I just want to know what must I change in the mod to change the amount of " science-pack-4 " you get per crafting.

I have installed a bunch of mods and now the recipe is ridiculous hard so I wanted to change the amount.

The "mod override order" or how its called is " bobtech > BobExtended ...

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