Thx. I have a taxi-train to take me everywhere. I'm gonna check it out plus my radars found a big patch further east as well. Thank you for your great help!steinio wrote:Checked your save and found one:BTW: Nice base but huuuge. Had to walk a lot
Search found 5 matches
- Sun May 21, 2017 11:45 am
- Forum: Not a bug
- Topic: No uranium on pre-0.15 save
- Replies: 9
- Views: 3991
Re: No uranium on pre-0.15 save
- Sun May 21, 2017 10:48 am
- Forum: Not a bug
- Topic: No uranium on pre-0.15 save
- Replies: 9
- Views: 3991
Re: No uranium on pre-0.15 save
RSO will not respawn the ore in already generated areas - it's not possible due to how generation works (it would change all other ores). You can ask it to regenerate but then everything will respawn and it will be in different locations. New ore has a chance to be generated in new areas according ...
- Sun May 21, 2017 8:27 am
- Forum: Not a bug
- Topic: No uranium on pre-0.15 save
- Replies: 9
- Views: 3991
Re: No uranium on pre-0.15 save
Hi!
Thx for the replys. I'm using RSO in that game. But I still think that it's strange that it worked in the beginning and not now. I'll attach the save that has not been opened in 0.15.
Thx for the replys. I'm using RSO in that game. But I still think that it's strange that it worked in the beginning and not now. I'll attach the save that has not been opened in 0.15.
- Sat May 20, 2017 7:59 pm
- Forum: Not a bug
- Topic: No uranium on pre-0.15 save
- Replies: 9
- Views: 3991
No uranium on pre-0.15 save
Hi!
When I load my pre-0.15 saves the no longer get any uranium. When 0.15 released I got some but all my mods didn't work so I didn't save. And now some minor updates in I don't have any uranium at all.
When I load my pre-0.15 saves the no longer get any uranium. When 0.15 released I got some but all my mods didn't work so I didn't save. And now some minor updates in I don't have any uranium at all.
- Tue May 16, 2017 7:25 pm
- Forum: General discussion
- Topic: switch from .14 to .15 - savegame compatibility
- Replies: 29
- Views: 25836
Re: switch from .14 to .15 - savegame compatibility
Hello! I have been thinking about the future migration from the current Factorio branch to .15 which brings many changes. Many of these changes will to impact existing savegames much. I am currently experimenting on a new circuit factory and would very much like to export it into the library and st...