Search found 6 matches

by Food4Monkeys
Mon Dec 02, 2024 12:54 am
Forum: Won't fix.
Topic: [2.0.21-5] Heating tower connected to heat pipes & heat exchangers runs out of fuel. Temperature never drops below 513C
Replies: 2
Views: 180

[2.0.21-5] Heating tower connected to heat pipes & heat exchangers runs out of fuel. Temperature never drops below 513C

I have a heating tower connected to 4 heat exchangers via heat pipes. When it runs out of fuel, the temperature drops steadily until just above 513C, at which point the speed of decrease slows and then finally stops at 513C exactly. It's been at this temperature for many minutes. The heat exchangers...
by Food4Monkeys
Wed Nov 25, 2020 4:20 pm
Forum: Gameplay Help
Topic: Uranium Rarity on default settings
Replies: 3
Views: 1271

Re: Uranium Rarity on default settings

hmm, thanks. yeah, the oil was right close by. I guess I should try the other directions, but was just surprised that given how far north east and south west I went, I only found those 2 tiny patches in the south west. and of course my tank runs out of fuel down in the middle of nowhere :roll:
by Food4Monkeys
Wed Nov 25, 2020 4:01 pm
Forum: Gameplay Help
Topic: Uranium Rarity on default settings
Replies: 3
Views: 1271

Uranium Rarity on default settings

I set up a map, leaving everything at default settings and rarity wise, and I've had a hell of a time tracking down any uranium. There was none near my starting area, and the first two patches I've found are these 2 tiny ones on this map. Is it supposed to be that far away? Pretty sure I played this...
by Food4Monkeys
Tue May 16, 2017 8:08 pm
Forum: Gameplay Help
Topic: No Path Train (have loop for it to turn)
Replies: 11
Views: 14844

Re: No Path Train (have loop for it to turn)

I've managed to sort it, by taking things away one by one. Turns out there was a lone rail signal tucked away right by the train stop so I couldn't see it on the screen because it was hidden by the train stop pole. I've tried to suggested chain & rail signals works great now. I agree - quite lik...
by Food4Monkeys
Tue May 16, 2017 11:51 am
Forum: Gameplay Help
Topic: No Path Train (have loop for it to turn)
Replies: 11
Views: 14844

Re: No Path Train (have loop for it to turn)

I've removed all the signals to eliminate the possibility of having made a mistake with them. I know that means the 2 trains could crash into each other in the circle, but this is just testing. I can drive the train from station to station manually - there is no blockage then. Also, adding an extra ...
by Food4Monkeys
Tue May 16, 2017 9:26 am
Forum: Gameplay Help
Topic: No Path Train (have loop for it to turn)
Replies: 11
Views: 14844

No Path Train (have loop for it to turn)

I have trains that insist there is no path, even though I can manually ride them to both stations without having to go backwards. I've tried removing all signals in case I had made a mistake there, but it doesn't help. Have also split the rails, except for a shared section where they have to turn ar...

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