Search found 5 matches

by Food4Monkeys
Wed Nov 25, 2020 4:20 pm
Forum: Gameplay Help
Topic: Uranium Rarity on default settings
Replies: 3
Views: 1079

Re: Uranium Rarity on default settings

hmm, thanks. yeah, the oil was right close by. I guess I should try the other directions, but was just surprised that given how far north east and south west I went, I only found those 2 tiny patches in the south west. and of course my tank runs out of fuel down in the middle of nowhere :roll:
by Food4Monkeys
Wed Nov 25, 2020 4:01 pm
Forum: Gameplay Help
Topic: Uranium Rarity on default settings
Replies: 3
Views: 1079

Uranium Rarity on default settings

I set up a map, leaving everything at default settings and rarity wise, and I've had a hell of a time tracking down any uranium. There was none near my starting area, and the first two patches I've found are these 2 tiny ones on this map. Is it supposed to be that far away? Pretty sure I played this...
by Food4Monkeys
Tue May 16, 2017 8:08 pm
Forum: Gameplay Help
Topic: No Path Train (have loop for it to turn)
Replies: 11
Views: 13400

Re: No Path Train (have loop for it to turn)

I've managed to sort it, by taking things away one by one. Turns out there was a lone rail signal tucked away right by the train stop so I couldn't see it on the screen because it was hidden by the train stop pole. I've tried to suggested chain & rail signals works great now. I agree - quite lik...
by Food4Monkeys
Tue May 16, 2017 11:51 am
Forum: Gameplay Help
Topic: No Path Train (have loop for it to turn)
Replies: 11
Views: 13400

Re: No Path Train (have loop for it to turn)

I've removed all the signals to eliminate the possibility of having made a mistake with them. I know that means the 2 trains could crash into each other in the circle, but this is just testing. I can drive the train from station to station manually - there is no blockage then. Also, adding an extra ...
by Food4Monkeys
Tue May 16, 2017 9:26 am
Forum: Gameplay Help
Topic: No Path Train (have loop for it to turn)
Replies: 11
Views: 13400

No Path Train (have loop for it to turn)

I have trains that insist there is no path, even though I can manually ride them to both stations without having to go backwards. I've tried removing all signals in case I had made a mistake there, but it doesn't help. Have also split the rails, except for a shared section where they have to turn ar...

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