Given the new 'goto roboport" task to restock, in the travel routing could you...
if travel distance > remaining charge
calculate a roboport on route but within range
insert charge at x roboport at the top of the queue
Then robots would jump charge to charge rather than having to work that out ...
Search found 5 matches
- Mon Sep 04, 2023 5:59 pm
- Forum: News
- Topic: Friday Facts #374 - Smarter robots
- Replies: 219
- Views: 69582
- Fri Jul 21, 2017 10:54 pm
- Forum: Mods
- Topic: [MOD 0.17] VehicleSnap
- Replies: 78
- Views: 48880
Re: [MOD 0.15] VehicleSnap
I thought I'd have a look and I found the problem. Line 51 of control.lua:
needs a math.abs(player.vehicle.speed) to cover backwards as well, I tried it seems to work fine :p
Code: Select all
if player.vehicle.speed > 0.1 then
- Fri Jul 21, 2017 10:43 pm
- Forum: Mods
- Topic: [MOD 0.17] VehicleSnap
- Replies: 78
- Views: 48880
Re: [MOD 0.15] VehicleSnap
Hey, love the mod although it still can't make up for my inept driving.
One thing I noticed in 0.15.28-30 at least it doesn't work when driving backwards. I don't know if that was intentional but it's a bit annoying sometimes.
One thing I noticed in 0.15.28-30 at least it doesn't work when driving backwards. I don't know if that was intentional but it's a bit annoying sometimes.
- Wed Jul 12, 2017 5:20 pm
- Forum: News
- Topic: Friday Facts #198 - Rail segment visualisation
- Replies: 116
- Views: 76259
Re: Friday Facts #198 - Rail segment visualisation
So I had an idea earlier and it solved some problem, I can remember the idea, but I can't remember the problem, anyway.
Why not integrate the item stack into the item class? An item after all is a stack of 1. Possibly it's too late in development to implement such a change but 99% of items in a ...
Why not integrate the item stack into the item class? An item after all is a stack of 1. Possibly it's too late in development to implement such a change but 99% of items in a ...
- Sat Jul 08, 2017 3:23 pm
- Forum: News
- Topic: Friday Facts #198 - Rail segment visualisation
- Replies: 116
- Views: 76259
Re: Friday Facts #198 - Rail segment visualisation
A lot of people are ragging on CRC checks but they do provide quick and reasonably reliable way to compare two larger objects. Sure other crypto hashes have better collision rates but I'd say a 9% chance out of 20 million blueprints is doing pretty well.
A better approach than simply replacing the ...
A better approach than simply replacing the ...